Rust PopulationField survey · Rust servers
Observing 54,186 players 11,674 servers 3,387 with someone on 89 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,132habitat unknownfirst seen 17 Sep 2026

またーりtest

Offline 175.130.55.150:28115 checked 21h ago

moddedoxide

Measurements

Players now
0/ 88
0% full
7-day average
1
peak 1
Rank
#8,132
top 37%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75113:0015:0018:0020:0010:0012:00Wiped Mon 26 Oct, 13:11 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040013:0015:0018:0020:0010:0012:00Wiped Mon 26 Oct, 13:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 13:11 UTC1d ago – – running 0
Fri 2 Oct, 14:01 UTC25d ago 1 – 24 days 0
Thu 1 Oct, 14:56 UTC26d ago 1 – 1 days 0
Wed 23 Sep, 08:42 UTC35d ago 1 – 8.3 days 0
Tue 22 Sep, 11:40 UTC35d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does またーりtest rank against other Rust servers?

By player hours over the last seven days, またーりtest places at #8,132, within the top 37% of ranked servers.

How busy is またーりtest?

We have no live count for またーりtest right now. It was last seen 21 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. In the last 48 hours the peak hour came at 15:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on またーりtest mean?

These are the tags またーりtest publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp88 (Max players): 88 slots are available; ts10 (Group limit): The team limit is 10; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include またーりtest?

またーりtest appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.

Wipe schedule

What does wipe day look like on またーりtest?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on またーりtest?

There is no next wipe to predict: またーりtest wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 44 hours ago.

Map and rules

Which map does またーりtest run?

The map on またーりtest is procedural, made by the game at size 4,000 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named またーりカスタムMAP.

What are the rules and settings on またーりtest?

The name tells you nothing about gather rates: またーりtest states none. The group limit is 10 players. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does またーりtest run?

The setup is Rust network protocol 2635 and build 168909 on Windows for またーりtest. The protocol must match for you to join, and Steam updates it for you.

Does またーりtest run smoothly?

In the last 48 hours, it averaged 239 server fps, with a low of 231. Up to 54,406 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,650 MB. Players feel lag when fps is low and the entity count climbs.

Is またーりtest online, and how reliable is it?

We last saw またーりtest 21 hours ago, and it is offline now. Judging by the uptime it reports, the last restart was about 2 hours ago. Over the last 7 full days, 13 of 168 hours were online, or 8%. The first sighting by Rust Population was on 17 September 2026.

Where is またーりtest located?

Nothing in the tags says where またーりtest is, but its name points to Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 175.130.55.150:28115.

Getting in

How do I join またーりtest?

Open the console with F1 in Rust and enter client.connect 175.130.55.150:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp88,ptrak,$r?,v2635,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp88
Max players 88 slots are available.
ts10
Group limit The team limit is 10.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.