RU | ARMS RACE | FFA | 100
Online 176.100.36.22:28015 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 19:36 UTC14d ago | 2 | – | running | 0 |
| Wed 14 Oct, 04:43 UTC14d ago | 2 | – | 0.6 days | 2 |
| Tue 13 Oct, 19:44 UTC15d ago | 4 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RU | ARMS RACE | FFA | 100 rank against other Rust servers?
Over the past week it ranks #15,373 for player hours, which puts RU | ARMS RACE | FFA | 100 in the top 69% of all ranked servers.
How busy is RU | ARMS RACE | FFA | 100?
Of its 100 slots, RU | ARMS RACE | FFA | 100 is using 0 right now. Counted over seven days: an average of 0 players.
Tags
What do the server tags on RU | ARMS RACE | FFA | 100 mean?
The game's server browser reads the tags RU | ARMS RACE | FFA | 100 publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^e (Minigames): Expect minigames such as arenas, Bedwars and parkour; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RU | ARMS RACE | FFA | 100?
RU | ARMS RACE | FFA | 100 appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on RU | ARMS RACE | FFA | 100?
Averaged over recent wipes, 3 players were counted at the busiest point. Peak came 1 hours into the latest wipe.
What is the wipe schedule on RU | ARMS RACE | FFA | 100?
There is no next wipe to predict: RU | ARMS RACE | FFA | 100 wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 13 days 21 hours ago the current world was made.
Settings
Which map does RU | ARMS RACE | FFA | 100 run?
RU | ARMS RACE | FFA | 100 uses a map the game generates, procedural, at size 280 with seed 1234567. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on RU | ARMS RACE | FFA | 100?
The name tells you nothing about gather rates: RU | ARMS RACE | FFA | 100 states none. You will find no published group limit here. This server runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RU | ARMS RACE | FFA | 100 run?
On Linux, RU | ARMS RACE | FFA | 100 runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Does RU | ARMS RACE | FFA | 100 run smoothly?
It ran at 240 server fps on average over the last 48 hours, and never went below 239. The entity count reached 3,181: buildings, deployables and all other objects. Up to 1,191 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RU | ARMS RACE | FFA | 100 online, and how reliable is it?
Right now, RU | ARMS RACE | FFA | 100 is online. The uptime it reports suggests a restart roughly 3 days 20 hours ago. It was up 46% of the time over the last 7 full days, 77 out of 168 hours. On 13 October 2026, Rust Population saw it for the first time.
Where is RU | ARMS RACE | FFA | 100 located?
Nothing in the tags says where RU | ARMS RACE | FFA | 100 is, but its name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 176.100.36.22:28015.
Getting in
How do I join RU | ARMS RACE | FFA | 100?
Either enter client.connect 176.100.36.22:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.