[PVE] Rusty Bucket | Raidable Bases | Events | NPCs |
Online 176.20.131.39:28015 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW26d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | rank against other Rust servers?
Over the past week it ranks #2,577 for player hours, which puts [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | in the top 12% of all ranked servers.
How busy is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
[PVE] Rusty Bucket | Raidable Bases | Events | NPCs | holds 2 players at the moment, out of 25 slots. Seven days of counting give an average of 1 players and a peak of 7. In the last 48 hours the peak hour came at 23:00 UTC, averaging 4 players.
Lists and tags
What do the server tags on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | mean?
What the game's server browser reads from [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): 25 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
These Rust Population lists include [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
Across its recent wipes the busiest crowds averaged 5 players. 45 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
[PVE] Rusty Bucket | Raidable Bases | Events | NPCs | wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 26 days 4 hours ago. In its tags a monthly wipe schedule is published.
Settings
Which map does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | run?
[PVE] Rusty Bucket | Raidable Bases | Events | NPCs | uses a map the game generates, procedural, at size 4,500 with seed 93532827. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
The name tells you nothing about gather rates: [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | states none. Eight players per group is the default, and it applies here. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | run?
Rust network protocol 2635 and build 168909 on Linux is what [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | run smoothly?
The last 48 hours saw an average of 107 server fps, with 78 as the lowest. Up to 151,040 entities were present, counting buildings, deployables and everything else. The highest memory usage was 4,840 MB. What players experience as lag comes from low fps and a rising entity count.
Is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | online, and how reliable is it?
Right now, [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | is online. About 17 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | located?
No region is published by [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 176.20.131.39:28015 is where it lives.
How to join
How do I join [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
Either enter client.connect 176.20.131.39:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.