Rust PopulationField survey · Rust servers
Observing 69,659 players 11,803 servers 3,689 with someone on 133 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,577habitat unknownfirst seen 13 Sep 2026

[PVE] Rusty Bucket | Raidable Bases | Events | NPCs |

Online 176.20.131.39:28015 checked 6m ago

monthly wipes moddedoxidepve

Measurements

Players now
2/ 25
= 1 player
8% full
7-day average
1
peak 7
Rank
#2,577
top 12%
Last wipe
26d ago
monthly schedule
Next wipe
8d 20h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246823:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

Coming wipes

8d 20h
Thu 5 Nov, 19:00 UTC
FW
36d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | rank against other Rust servers?

Over the past week it ranks #2,577 for player hours, which puts [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | in the top 12% of all ranked servers.

How busy is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

[PVE] Rusty Bucket | Raidable Bases | Events | NPCs | holds 2 players at the moment, out of 25 slots. Seven days of counting give an average of 1 players and a peak of 7. In the last 48 hours the peak hour came at 23:00 UTC, averaging 4 players.

Lists and tags

What do the server tags on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | mean?

What the game's server browser reads from [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): 25 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

These Rust Population lists include [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.

Wipe schedule

What does wipe day look like on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

Across its recent wipes the busiest crowds averaged 5 players. 45 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

[PVE] Rusty Bucket | Raidable Bases | Events | NPCs | wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 26 days 4 hours ago. In its tags a monthly wipe schedule is published.

Settings

Which map does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | run?

[PVE] Rusty Bucket | Raidable Bases | Events | NPCs | uses a map the game generates, procedural, at size 4,500 with seed 93532827. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

The name tells you nothing about gather rates: [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | states none. Eight players per group is the default, and it applies here. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | run?

Rust network protocol 2635 and build 168909 on Linux is what [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | run smoothly?

The last 48 hours saw an average of 107 server fps, with 78 as the lowest. Up to 151,040 entities were present, counting buildings, deployables and everything else. The highest memory usage was 4,840 MB. What players experience as lag comes from low fps and a rising entity count.

Is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | online, and how reliable is it?

Right now, [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | is online. About 17 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | located?

No region is published by [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 176.20.131.39:28015 is where it lives.

How to join

How do I join [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

Either enter client.connect 176.20.131.39:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players 25 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.