Siberia Classical+
Online 176.215.170.239:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:12 UTC FW27d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Siberia Classical+ rank against other Rust servers?
By player hours over the last seven days, Siberia Classical+ places at #3,172, within the top 14% of ranked servers.
How busy is Siberia Classical+?
The count reads 0 players on Siberia Classical+, which has 50 slots. We counted an average of 1 players in the past week, with 6 at the busiest. The busiest hour in the last 48 was 17:00 UTC, when an average of 6 players were on.
Lists and tags
What do the server tags on Siberia Classical+ mean?
The game's server browser reads the tags Siberia Classical+ publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Siberia Classical+?
Siberia Classical+ appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What does wipe day look like on Siberia Classical+?
Averaged over recent wipes, 5 players were counted at the busiest point. 21 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Siberia Classical+?
Siberia Classical+ wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 9 hours ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does Siberia Classical+ run?
A procedural map of size 4,500 from seed 165656926, generated by the game, is in use on Siberia Classical+. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Siberia Classical+?
Nothing in Siberia Classical+'s name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Siberia Classical+ run?
On Linux, Siberia Classical+ runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Siberia Classical+ run smoothly?
The last 48 hours saw an average of 132 server fps, with 110 as the lowest. Up to 123,436 entities were present, counting buildings, deployables and everything else. The highest memory usage was 4,043 MB. Players feel lag when fps is low and the entity count climbs.
Is Siberia Classical+ online, and how reliable is it?
Siberia Classical+ is up and running at the moment. About 2 hours ago, it restarted, according to its uptime. It was up 77% of the time over the last 7 full days, 129 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Siberia Classical+ located?
No region is published by Siberia Classical+. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 176.215.170.239:28015.
How to join
How do I join Siberia Classical+?
To connect directly, open Rust's console with F1 and type client.connect 176.215.170.239:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.