[GER]Inusura_PVE
Online 176.57.171.141:28515 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:28 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [GER]Inusura_PVE rank against other Rust servers?
The last seven days of player hours place [GER]Inusura_PVE at #14,671, within the top 66% of all ranked servers.
How busy is [GER]Inusura_PVE?
[GER]Inusura_PVE holds 0 players at the moment, out of 50 slots. We counted an average of 0 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 23:00 UTC, when an average of 0 players were on.
Lists and tags
What do the server tags on [GER]Inusura_PVE mean?
The game's server browser reads the tags [GER]Inusura_PVE publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [GER]Inusura_PVE?
These Rust Population lists include [GER]Inusura_PVE: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on [GER]Inusura_PVE?
Across its recent wipes the busiest crowds averaged 1 players. 31 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [GER]Inusura_PVE?
[GER]Inusura_PVE wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 25 days 15 hours ago. In its tags a monthly wipe schedule is published.
Settings
Which map does [GER]Inusura_PVE run?
The map on [GER]Inusura_PVE is procedural, made by the game at size 4,500 from seed 685613304. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [GER]Inusura_PVE?
Nothing in [GER]Inusura_PVE's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does [GER]Inusura_PVE run?
On Windows, [GER]Inusura_PVE runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does [GER]Inusura_PVE run smoothly?
In the last 48 hours, it averaged 15 server fps, with a low of 1. Up to 118,386 entities were present, counting buildings, deployables and everything else. Up to 3,923 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is [GER]Inusura_PVE online, and how reliable is it?
[GER]Inusura_PVE is up and running at the moment. Judging by the uptime it reports, the last restart was about 14 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.
Where is [GER]Inusura_PVE located?
Nothing in the tags says where [GER]Inusura_PVE is, but its name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 176.57.171.141:28515 is where it lives.
How to join
How do I join [GER]Inusura_PVE?
Open the console with F1 in Rust and enter client.connect 176.57.171.141:28515. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.