Skrin's Build Server
Offline 178.119.69.190:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Skrin's Build Server rank against other Rust servers?
By player hours over the last seven days, Skrin's Build Server places at #15,230, within the top 71% of ranked servers.
How busy is Skrin's Build Server?
We have no live count for Skrin's Build Server right now. It was last seen 15 days ago.
Lists and tags
What do the server tags on Skrin's Build Server mean?
These are the tags Skrin's Build Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Skrin's Build Server?
On Rust Population, Skrin's Build Server is filed under these lists: Modded Rust servers, counted, Build and creative servers and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Skrin's Build Server?
The record holds too few of Skrin's Build Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 16 days 16 hours ago.
Settings
Which map does Skrin's Build Server run?
A procedural map of size 3,000 from seed 12345, generated by the game, is in use on Skrin's Build Server. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Skrin's Build Server?
Nothing in Skrin's Build Server's name says how gather works. Eight players per group is the default, and it applies here. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Skrin's Build Server run?
Rust network protocol 2634 and build 167398 on Windows is what Skrin's Build Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is Skrin's Build Server online, and how reliable is it?
Currently offline, Skrin's Build Server was last seen 15 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 12 October 2026.
Where is Skrin's Build Server located?
A region is not published by Skrin's Build Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 178.119.69.190:28015 is where it lives.
Getting in
How do I join Skrin's Build Server?
Either enter client.connect 178.119.69.190:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.