BRUTAL RUST | MAIN
Online 179.61.132.160:25015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does BRUTAL RUST | MAIN rank against other Rust servers?
Over the past week it ranks #15,310 for player hours, which puts BRUTAL RUST | MAIN in the top 69% of all ranked servers.
How busy is BRUTAL RUST | MAIN?
BRUTAL RUST | MAIN holds 0 players at the moment, out of 100 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on BRUTAL RUST | MAIN mean?
The game's server browser reads the tags BRUTAL RUST | MAIN publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): You can join up to 100 slots; ts30 (Group limit): Teams can have no more than 30 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include BRUTAL RUST | MAIN?
BRUTAL RUST | MAIN appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on BRUTAL RUST | MAIN?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on BRUTAL RUST | MAIN?
BRUTAL RUST | MAIN wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 27 days 22 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does BRUTAL RUST | MAIN run?
The map on BRUTAL RUST | MAIN is procedural, made by the game at size 3,750 from seed 3486489. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Wiped 27 days ago.
What are the rules and settings on BRUTAL RUST | MAIN?
No gather rate appears in the name of BRUTAL RUST | MAIN. Up to 30 players can team together. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. The plugins it runs are Carbon. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does BRUTAL RUST | MAIN run?
Rust network protocol 2635 and build 168909 on Windows is what BRUTAL RUST | MAIN uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does BRUTAL RUST | MAIN run smoothly?
In the last 48 hours, it averaged 98 server fps, with a low of 82. Entities peaked at 102,880, including buildings, deployables and everything else. The highest memory usage was 2,919 MB. What players experience as lag comes from low fps and a rising entity count.
Is BRUTAL RUST | MAIN online, and how reliable is it?
Right now, BRUTAL RUST | MAIN is online. Judging by the uptime it reports, the last restart was about 10 hours ago. It was up 95% of the time over the last 7 full days, 159 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is BRUTAL RUST | MAIN located?
Nothing published by BRUTAL RUST | MAIN states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 179.61.132.160:25015 is where it lives.
Getting in
How do I join BRUTAL RUST | MAIN?
Open the console with F1 in Rust and enter client.connect 179.61.132.160:25015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/jzR3qXufNp.