Rust PopulationField survey · Rust servers
Observing 95,622 players 11,862 servers 4,072 with someone on 158 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 6,879OCfirst seen 13 Sep 2026

Old Souls PVE AU

Online OC 180.150.91.79:28050 checked 13m ago

monthly wipes moddedoxidepve

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#6,879
top 31% · #149 in OC
Last wipe
25d ago
monthly schedule
Next wipe
9d 1h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 31% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

0.4 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes

Coming wipes

9d 1h
Thu 5 Nov, 19:00 UTC
FW
37d 1h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:13 UTC FW25d ago 4 – running 0
Thu 1 Oct, 10:50 UTC26d ago 4 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Old Souls PVE AU rank against other Rust servers?

Seven-day player hours put Old Souls PVE AU at #6,879, or #149 in Oceania, inside the top 31% of all ranked servers.

How busy is Old Souls PVE AU?

The count reads 0 players on Old Souls PVE AU, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 2. Look at the last 48 hours and 18:00 UTC stands out: it averaged 1 players.

Lists and tags

What do the server tags on Old Souls PVE AU mean?

These are the tags Old Souls PVE AU publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; OC (Oceania): In the server browser it appears under Oceania. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Old Souls PVE AU?

On Rust Population, Old Souls PVE AU is filed under these lists: Oceania Rust servers, counted, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on Old Souls PVE AU?

The busiest point of its recent wipes averaged 4 players. The crowd on the latest wipe peaked 15 hours in.

What is the wipe schedule on Old Souls PVE AU?

Old Souls PVE AU wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 25 days 21 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.

Map and rules

Which map does Old Souls PVE AU run?

A procedural map of size 6,000 from seed 6543523, generated by the game, is in use on Old Souls PVE AU. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Old Souls PVE AU?

The name tells you nothing about gather rates: Old Souls PVE AU states none. The group limit is 8 players, which is the default. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Old Souls PVE AU run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Old Souls PVE AU. Your game needs the same protocol to join; Steam takes care of updating it.

Does Old Souls PVE AU run smoothly?

The last 48 hours saw an average of 48 server fps, with 1 as the lowest. The entity count reached 236,499: buildings, deployables and all other objects. The highest memory usage was 5,484 MB. What players experience as lag comes from low fps and a rising entity count.

Is Old Souls PVE AU online, and how reliable is it?

Right now, Old Souls PVE AU is online. Judging by the uptime it reports, the last restart was about 20 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.

Where is Old Souls PVE AU located?

By its OC tag, Old Souls PVE AU says it is in Oceania. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 180.150.91.79:28050.

How to join

How do I join Old Souls PVE AU?

Either enter client.connect 180.150.91.79:28050 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/SQEEQUARS4.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.