[江湖]pve丨修仙丨武器合成丨宗门丨妖兽
Online EA 180.188.24.152:20015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 rank against other Rust servers?
Seven-day player hours put [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 at #3,410, or #300 in Asia, inside the top 15% of all ranked servers.
How busy is [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?
Of its 500 slots, [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 is using 1 right now. Averaged over seven days, it drew 1 players and reached a peak of 3. The busiest hour in the last 48 was 02:00 UTC, when an average of 2 players were on.
Lists and tags
What do the server tags on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 mean?
What the game's server browser reads from [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts500 (Group limit): You may team with up to 500 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EA (East Asia): Its place in the server browser is under East Asia. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?
These Rust Population lists include [江湖]pve丨修仙丨武器合成丨宗门丨妖兽: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?
The next wipe for [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 24 days 9 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Settings
Which map does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 run?
The map on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 is procedural, made by the game at size 4,096 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?
The name tells you nothing about gather rates: [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 states none. Up to 500 players can team together. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 run?
On Windows, [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 run smoothly?
In the last 48 hours, it averaged 145 server fps, with a low of 92. Up to 115,408 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,841 MB. What players experience as lag comes from low fps and a rising entity count.
Is [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 online, and how reliable is it?
[江湖]pve丨修仙丨武器合成丨宗门丨妖兽 is up and running at the moment. About 4 days 4 hours ago, it restarted, according to its uptime. It was up 92% of the time over the last 7 full days, 154 out of 168 hours. It was first seen by Rust Population on 5 October 2026.
Where is [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 located?
The EA tag is how [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 places itself in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 180.188.24.152:20015.
Getting in
How do I join [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?
To connect directly, open Rust's console with F1 and type client.connect 180.188.24.152:20015; or press Launch Rust on this page and Steam opens Rust and joins for you.