Rust PopulationField survey · Rust servers
Observing 46,574 players 11,675 servers 2,995 with someone on 93 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,531EAfirst seen 4 Oct 2026

【版纳PVE】突袭 | 事件 | 技能 | 工业 |

Online EA 180.188.24.152:30015 checked 9m ago

monthly wipes vanillamoddedoxidepve

Measurements

Players now
3/ 100
= 1 player
3% full
7-day average
4
peak 9
Rank
#1,531
top 7% · #155 in EA
Last wipe
24d ago
monthly schedule
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
02.557.51003:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k4 Oct9 Oct14 Oct20 Oct25 Oct30 Oct

Top 7% of all ranked servers, top 29% in EA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

7
wipe-day peak
players, last three wipes

Coming wipes

6d 16h
Thu 5 Nov, 19:00 UTC
FW
34d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 3 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 10:18 UTC24d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | rank against other Rust servers?

Seven-day player hours put 【版纳PVE】突袭 | 事件 | 技能 | 工业 | at #1,531, or #155 in Asia, inside the top 7% of all ranked servers.

How busy is 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?

Of its 100 slots, 【版纳PVE】突袭 | 事件 | 技能 | 工业 | is using 3 right now. We counted an average of 4 players in the past week, with 9 at the busiest. Look at the last 48 hours and 13:00 UTC stands out: it averaged 8 players.

Tags

What do the server tags on 【版纳PVE】突袭 | 事件 | 技能 | 工业 | mean?

The game's server browser reads the tags 【版纳PVE】突袭 | 事件 | 技能 | 工业 | publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EA (East Asia): In the server browser it appears under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?

On Rust Population, 【版纳PVE】突袭 | 事件 | 技能 | 工业 | is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.

Wipe schedule

What does wipe day look like on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?

Averaged over recent wipes, 7 players were counted at the busiest point. The crowd on the latest wipe peaked 3 hours in.

What is the wipe schedule on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?

【版纳PVE】突袭 | 事件 | 技能 | 工业 | wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 24 days 16 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.

Map and rules

Which map does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | run?

A procedural map of size 4,096 from seed 1337, generated by the game, is in use on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?

The name tells you nothing about gather rates: 【版纳PVE】突袭 | 事件 | 技能 | 工业 | states none. Eight players per group is the default, and it applies here. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | run?

Rust network protocol 2635 and build 168909 on Windows is what 【版纳PVE】突袭 | 事件 | 技能 | 工业 | uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | run smoothly?

It ran at 109 server fps on average over the last 48 hours, and never went below 10. Entities peaked at 147,957, including buildings, deployables and everything else. Memory use peaked at 4,207 MB. Players feel lag when fps is low and the entity count climbs.

Is 【版纳PVE】突袭 | 事件 | 技能 | 工业 | online, and how reliable is it?

You will find 【版纳PVE】突袭 | 事件 | 技能 | 工业 | online now. About 1 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 4 October 2026, Rust Population saw it for the first time.

Where is 【版纳PVE】突袭 | 事件 | 技能 | 工业 | located?

By its EA tag, 【版纳PVE】突袭 | 事件 | 技能 | 工业 | says it is in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 180.188.24.152:30015.

Getting in

How do I join 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?

To connect directly, open Rust's console with F1 and type client.connect 180.188.24.152:30015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,^m,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.