[纪元PVE] 修仙|转职|标点|转生|收集|挂机
Online EA 180.188.24.28:23015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 48% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:56 UTC FW27d ago | 8 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 rank against other Rust servers?
[纪元PVE] 修仙|转职|标点|转生|收集|挂机 ranks #2,794 on seven-day player hours, #263 in Asia, and sits in the top 13% of all ranked servers.
How busy is [纪元PVE] 修仙|转职|标点|转生|收集|挂机?
The count reads 1 players on [纪元PVE] 修仙|转职|标点|转生|收集|挂机, which has 100 slots. We counted an average of 1 players in the past week, with 4 at the busiest. In the last 48 hours the peak hour came at 06:00 UTC, averaging 3 players.
Lists and tags
What do the server tags on [纪元PVE] 修仙|转职|标点|转生|收集|挂机 mean?
What the game's server browser reads from [纪元PVE] 修仙|转职|标点|转生|收集|挂机 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts40 (Group limit): You may team with up to 40 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; EA (East Asia): The server browser lists it under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [纪元PVE] 修仙|转职|标点|转生|收集|挂机?
On Rust Population, [纪元PVE] 修仙|转职|标点|转生|收集|挂机 is filed under these lists: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on [纪元PVE] 修仙|转职|标点|转生|收集|挂机?
The busiest point of its recent wipes averaged 8 players. The crowd on the latest wipe peaked 10 hours in.
What is the wipe schedule on [纪元PVE] 修仙|转职|标点|转生|收集|挂机?
Once a month [纪元PVE] 修仙|转职|标点|转生|收集|挂机 wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 16 hours ago, that is how long the current world has stood.
Map and rules
Which map does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 run?
[纪元PVE] 修仙|转职|标点|转生|收集|挂机 uses a map the game generates, procedural, at size 3,850 with seed 99. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [纪元PVE] 修仙|转职|标点|转生|收集|挂机?
Nothing in [纪元PVE] 修仙|转职|标点|转生|收集|挂机's name says how gather works. A group may hold 40 players at most. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 run?
Rust network protocol 2635 and build 168909 on Windows is what [纪元PVE] 修仙|转职|标点|转生|收集|挂机 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 run smoothly?
The last 48 hours saw an average of 178 server fps, with 112 as the lowest. Up to 105,037 entities were present, counting buildings, deployables and everything else. Up to 6,345 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [纪元PVE] 修仙|转职|标点|转生|收集|挂机 online, and how reliable is it?
You will find [纪元PVE] 修仙|转职|标点|转生|收集|挂机 online now. Judging by the uptime it reports, the last restart was about 13 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is [纪元PVE] 修仙|转职|标点|转生|收集|挂机 located?
By its EA tag, [纪元PVE] 修仙|转职|标点|转生|收集|挂机 says it is in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 180.188.24.28:23015.
How to join
How do I join [纪元PVE] 修仙|转职|标点|转生|收集|挂机?
Either enter client.connect 180.188.24.28:23015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.