[纪元PVE] 工业|挂机|自动|死亡不掉|标点
Online EA 180.188.24.28:30015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:48 UTC26d ago | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 rank against other Rust servers?
Seven-day player hours put [纪元PVE] 工业|挂机|自动|死亡不掉|标点 at #803, or #64 in Asia, inside the top 4% of all ranked servers.
How busy is [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
Of its 100 slots, [纪元PVE] 工业|挂机|自动|死亡不掉|标点 is using 17 right now. We counted an average of 13 players in the past week, with 20 at the busiest. In the last 48 hours the peak hour came at 09:00 UTC, averaging 20 players.
Lists and tags
What do the server tags on [纪元PVE] 工业|挂机|自动|死亡不掉|标点 mean?
What the game's server browser reads from [纪元PVE] 工业|挂机|自动|死亡不掉|标点 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; EA (East Asia): In the server browser it appears under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
On Rust Population, [纪元PVE] 工业|挂机|自动|死亡不掉|标点 is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average and it will show up.
Wipe notes
What does wipe day look like on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
Across its recent wipes the busiest crowds averaged 12 players. The crowd on the latest wipe peaked 9 hours in.
What is the wipe schedule on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
Its rhythm cannot be told yet: too few of [纪元PVE] 工业|挂机|自动|死亡不掉|标点's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 23 hours ago the current world was made.
Settings
Which map does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 run?
[纪元PVE] 工业|挂机|自动|死亡不掉|标点 uses a map the game generates, procedural, at size 3,850 with seed 199. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
No gather rate appears in the name of [纪元PVE] 工业|挂机|自动|死亡不掉|标点. Eight players per group is the default, and it applies here. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for [纪元PVE] 工业|挂机|自动|死亡不掉|标点. The protocol must match for you to join, and Steam updates it for you.
Does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 run smoothly?
It ran at 68 server fps on average over the last 48 hours, and never went below 23. Up to 129,880 entities were present, counting buildings, deployables and everything else. Up to 6,204 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 online, and how reliable is it?
[纪元PVE] 工业|挂机|自动|死亡不掉|标点 is up and running at the moment. About 5 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 3 October 2026, Rust Population saw it for the first time.
Where is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 located?
By its EA tag, [纪元PVE] 工业|挂机|自动|死亡不掉|标点 says it is in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. 180.188.24.28:30015 is where it lives.
Getting in
How do I join [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
Either enter client.connect 180.188.24.28:30015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.