Rust PopulationField survey · Rust servers
Observing 103,410 players 11,865 servers 3,960 with someone on 555 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 9,960habitat unknownfirst seen 13 Sep 2026

Rusty Test Server

Online 184.170.202.190:25565 checked 10m ago

monthly wipes vanilla

Measurements

Players now
0/ 15
0% full
7-day average
0
peak 2
Rank
#9,960
top 45%
Last wipe
8h ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
00.511.5220:0005:0014:0000:0009:0018:00Wiped Thu 29 Oct, 11:04 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040020:0005:0014:0000:0009:0018:00Wiped Thu 29 Oct, 11:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

3.9 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1

Coming wipes

6d 23h
Thu 5 Nov, 19:00 UTC
FW
34d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 25 OctTue 29 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:04 UTC8h ago – – running 0
Sun 25 Oct, 22:58 UTC3d ago 1 – – 0
Tue 29 Sep, 00:12 UTC30d ago 3 halved by day 1 26.9 days 0
Thu 24 Sep, 16:24 UTC35d ago 1 held half 4.3 days 0
Tue 22 Sep, 00:54 UTC37d ago 0 – 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rusty Test Server rank against other Rust servers?

By player hours over the last seven days, Rusty Test Server places at #9,960, within the top 45% of ranked servers.

How busy is Rusty Test Server?

Of its 15 slots, Rusty Test Server is using 0 right now. Seven days of counting give an average of 0 players and a peak of 2. The busiest hour in the last 48 was 11:00 UTC, when an average of 2 players were on.

Tags

What do the server tags on Rusty Test Server mean?

What the game's server browser reads from Rusty Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default limit; v2636 (Protocol): Your game needs the same version, protocol 2636, to join; cs169629 (Build): The game build is 169629; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rusty Test Server?

On Rust Population, Rusty Test Server is filed under these lists: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Wipe notes

What does wipe day look like on Rusty Test Server?

Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 1 hours in. Half that peak held until the next wipe in 33% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Rusty Test Server?

Rusty Test Server wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 8 hours ago. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does Rusty Test Server run?

Rusty Test Server uses a map the game generates, procedural, at size 4,750 with seed 2107397758. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Rusty Test Server?

The name tells you nothing about gather rates: Rusty Test Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Rusty Test Server run?

Rust network protocol 2636 and build 169629 on Linux is what Rusty Test Server uses. Steam updates your game automatically, but you need the same protocol to join.

Does Rusty Test Server run smoothly?

It ran at 155 server fps on average over the last 48 hours, and never went below 104. The entity count reached 127,000: buildings, deployables and all other objects. Up to 3,105 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is Rusty Test Server online, and how reliable is it?

Rusty Test Server is up and running at the moment. The uptime it reports suggests a restart roughly 7 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Rusty Test Server located?

A region is not published by Rusty Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 184.170.202.190:25565.

How to join

How do I join Rusty Test Server?

Either enter client.connect 184.170.202.190:25565 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2636,^m,^v,gmrust,cs169629,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The server has 15 slots.
ts8
Group limit 8 per team is the default limit.
v2636
Protocol Your game needs the same version, protocol 2636, to join.
cs169629
Build The game build is 169629.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.