Rust PopulationField survey · Rust servers
Observing 82,642 players 11,835 servers 3,762 with someone on 274 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,335EUfirst seen 4 Oct 2026

TEST SERVER

Online EU 185.139.70.176:28015 checked 11m ago

monthly wipes vanillacarbon

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,335
top 69% · #2555 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does TEST SERVER rank against other Rust servers?

TEST SERVER ranks #15,335 on seven-day player hours, #2,555 in Europe, and sits in the top 69% of all ranked servers.

How busy is TEST SERVER?

Of its 100 slots, TEST SERVER is using 0 right now. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on TEST SERVER mean?

These are the tags TEST SERVER publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs TEST SERVER?

TEST SERVER and 1 other server we track both publish a notfriendly.ru hostname, which points to one operator behind them.

Which Rust Population lists and filters include TEST SERVER?

TEST SERVER appears among the Rust Population lists that follow: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What is the wipe schedule on TEST SERVER?

Estimated from the force wipe, that is TEST SERVER's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 20 hours ago. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does TEST SERVER run?

A procedural map of size 2,000 from seed 48142459, generated by the game, is in use on TEST SERVER. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on TEST SERVER?

No gather rate appears in the name of TEST SERVER. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. Carbon plugins are in use here. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does TEST SERVER run?

On Linux, TEST SERVER runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but you need the same protocol to join.

Does TEST SERVER run smoothly?

The last 48 hours saw an average of 219 server fps, with 160 as the lowest. Up to 20,745 entities were present, counting buildings, deployables and everything else. The highest memory usage was 1,778 MB. What players experience as lag comes from low fps and a rising entity count.

Is TEST SERVER online, and how reliable is it?

TEST SERVER is up and running at the moment. About 11 hours ago, it restarted, according to its uptime. It was up 84% of the time over the last 7 full days, 141 out of 168 hours. It was first seen by Rust Population on 4 October 2026.

Where is TEST SERVER located?

By its EU tag, TEST SERVER says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 185.139.70.176:28015.

Getting in

How do I join TEST SERVER?

Open the console with F1 in Rust and enter client.connect 185.139.70.176:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^y,^m,^v,EU,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^y
Carbon Carbon provides the plugin framework here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.