TEST SERVER
Online EU 185.139.70.176:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TEST SERVER rank against other Rust servers?
TEST SERVER ranks #15,335 on seven-day player hours, #2,555 in Europe, and sits in the top 69% of all ranked servers.
How busy is TEST SERVER?
Of its 100 slots, TEST SERVER is using 0 right now. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on TEST SERVER mean?
These are the tags TEST SERVER publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs TEST SERVER?
TEST SERVER and 1 other server we track both publish a notfriendly.ru hostname, which points to one operator behind them.
Which Rust Population lists and filters include TEST SERVER?
TEST SERVER appears among the Rust Population lists that follow: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on TEST SERVER?
Estimated from the force wipe, that is TEST SERVER's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 20 hours ago. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does TEST SERVER run?
A procedural map of size 2,000 from seed 48142459, generated by the game, is in use on TEST SERVER. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on TEST SERVER?
No gather rate appears in the name of TEST SERVER. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. Carbon plugins are in use here. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does TEST SERVER run?
On Linux, TEST SERVER runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but you need the same protocol to join.
Does TEST SERVER run smoothly?
The last 48 hours saw an average of 219 server fps, with 160 as the lowest. Up to 20,745 entities were present, counting buildings, deployables and everything else. The highest memory usage was 1,778 MB. What players experience as lag comes from low fps and a rising entity count.
Is TEST SERVER online, and how reliable is it?
TEST SERVER is up and running at the moment. About 11 hours ago, it restarted, according to its uptime. It was up 84% of the time over the last 7 full days, 141 out of 168 hours. It was first seen by Rust Population on 4 October 2026.
Where is TEST SERVER located?
By its EU tag, TEST SERVER says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 185.139.70.176:28015.
Getting in
How do I join TEST SERVER?
Open the console with F1 in Rust and enter client.connect 185.139.70.176:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.