Rust PopulationField survey · Rust servers
Observing 94,092 players 11,831 servers 3,830 with someone on 517 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,957EUfirst seen 15 Sep 2026

TEST AR

Offline EU 185.180.2.125:28127 checked 31d ago

quad biweekly wipes vanillaoxide

Measurements

Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#16,957
top 71% · #2580 in EU
Last wipe
42d ago
biweekly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep1 Oct4 Oct

Top 71% of all ranked servers, top 87% in EU, and #673 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

6d 22h
Thu 5 Nov, 19:00 UTC
FW
13d 18h
Thu 12 Nov, 15:08 UTC
27d 18h
Thu 26 Nov, 15:08 UTC
34d 22h
Thu 3 Dec, 19:00 UTC
FW
41d 18h
Thu 10 Dec, 15:08 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 15:08 UTC42d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TEST AR rank against other Rust servers?

Seven-day player hours put TEST AR at #16,957, or #2,580 in Europe, inside the top 71% of all ranked servers. It places #673 among servers of the quad kind.

How busy is TEST AR?

We have no live count for TEST AR right now. It was last seen 31 days 22 hours ago.

Tags

What do the server tags on TEST AR mean?

What the game's server browser reads from TEST AR is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts4 (Group limit): Teams can have no more than 4 players; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include TEST AR?

These Rust Population lists include TEST AR: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks and it will show up.

Wipe schedule

What does wipe day look like on TEST AR?

The busiest point of its recent wipes averaged 2 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on TEST AR?

Its tag sets the prediction: too few of TEST AR's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 42 days 5 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does TEST AR run?

TEST AR uses a map the game generates, procedural, at size 3,900 with seed 28369256. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on TEST AR?

Nothing in TEST AR's name says how gather works. 4 is the most a group can hold (quad). You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. Oxide plugins are in use here. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does TEST AR run?

Rust network protocol 2633 and build 165217 on Linux is what TEST AR uses. Steam updates your game automatically, but you need the same protocol to join.

Is TEST AR online, and how reliable is it?

Currently offline, TEST AR was last seen 31 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 15 September 2026.

Where is TEST AR located?

The EU tag is how TEST AR places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 185.180.2.125:28127.

How to join

How do I join TEST AR?

Open the console with F1 in Rust and enter client.connect 185.180.2.125:28127. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://arcarust.cz/.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^b,^v,EU,gmrust,cs165217,ts4,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players 30 slots are available.
ts4
Group limit Teams can have no more than 4 players.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build The game build is 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.