VeecaMC-Private
Online 185.180.2.44:28685 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:32 UTC3d ago | 2 | – | running | 0 |
| Wed 21 Oct, 17:01 UTC7d ago | 2 | held half | 3.9 days | 2 |
| Sun 11 Oct, 14:35 UTC17d ago | 2 | held half | 10.1 days | 0 |
| Tue 6 Oct, 16:30 UTC22d ago | 1 | halved by day 1 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does VeecaMC-Private rank against other Rust servers?
The last seven days of player hours place VeecaMC-Private at #7,083, within the top 32% of all ranked servers.
How busy is VeecaMC-Private?
The count reads 0 players on VeecaMC-Private, which has 30 slots. Seven days of counting give an average of 0 players and a peak of 3. In the last 48 hours the peak hour came at 08:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on VeecaMC-Private mean?
These are the tags VeecaMC-Private publishes, as read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp30 (Max players): You can join up to 30 slots; ts0 (Group limit): The team system is turned off; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include VeecaMC-Private?
On Rust Population, VeecaMC-Private is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on VeecaMC-Private?
Across its recent wipes the busiest crowds averaged 2 players. 17 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 67% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on VeecaMC-Private?
There is no next wipe to predict: VeecaMC-Private wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 14 hours ago the current world was made.
Settings
Which map does VeecaMC-Private run?
VeecaMC-Private uses a map the game generates, procedural, at size 4,000. The name on the map is Custom Map.
What are the rules and settings on VeecaMC-Private?
Nothing in VeecaMC-Private's name says how gather works. The group limit goes unstated. You get hardcore here, Facepunch's most demanding mode. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does VeecaMC-Private run?
On Linux, VeecaMC-Private runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does VeecaMC-Private run smoothly?
It ran at 22 server fps on average over the last 48 hours, and never went below 19. Entities peaked at 100,733, including buildings, deployables and everything else. Memory use peaked at 3,372 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is VeecaMC-Private online, and how reliable is it?
Right now, VeecaMC-Private is online. The uptime it reports suggests a restart roughly 23 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is VeecaMC-Private located?
No region is published by VeecaMC-Private. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 185.180.2.44:28685.
Getting in
How do I join VeecaMC-Private?
Either enter client.connect 185.180.2.44:28685 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.