Rust PopulationField survey · Rust servers
Observing 39,834 players 11,696 servers 3,002 with someone on 90 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,842EUfirst seen 13 Sep 2026

RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE

Online EU 185.180.2.45:28669 checked 12m ago

moddedoxidepve

Measurements

Players now
0/ 30
0% full
7-day average
0
peak 1
Rank
#8,842
top 40% · #2166 in EU
Last wipe
7h ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75103:0012:0021:0005:0014:0000:00Wiped Wed 28 Oct, 18:19 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
01020304003:0012:0021:0005:0014:0000:00Wiped Wed 28 Oct, 18:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

27.1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 18:19 UTC7h ago – – running 0
Thu 1 Oct, 16:28 UTC27d ago 2 halved by day 1 27.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE rank against other Rust servers?

Seven-day player hours put RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE at #8,842, or #2,166 in Europe, inside the top 40% of all ranked servers.

How busy is RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

The count reads 0 players on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE, which has 30 slots. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 19:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE mean?

The game's server browser reads the tags RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE publishes: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

These Rust Population lists include RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe schedule

What does wipe day look like on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

Across its recent wipes the busiest crowds averaged 2 players. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

Its rhythm cannot be told yet: too few of RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 7 hours ago the current world was made.

Settings

Which map does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE run?

The map on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE is procedural, made by the game at size 4,500 from seed 77541377. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.

What are the rules and settings on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

The name tells you nothing about gather rates: RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE states none. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE run?

On Linux, RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE runs Rust network protocol 2635 and build 167398. Your game needs the same protocol to join; Steam takes care of updating it.

Does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE run smoothly?

It ran at 20 server fps on average over the last 48 hours, and never went below 20. Up to 73,000 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,421 MB. What players experience as lag comes from low fps and a rising entity count.

Is RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE online, and how reliable is it?

RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE is up and running at the moment. Judging by the uptime it reports, the last restart was about 4 hours ago. Over the last 7 full days, 131 of 168 hours were online, or 78%. On 13 September 2026, Rust Population saw it for the first time.

Where is RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE located?

By its EU tag, RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 185.180.2.45:28669 is where it lives.

Getting in

How do I join RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

To connect directly, open Rust's console with F1 and type client.connect 185.180.2.45:28669; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,EU,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players You can join up to 30 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.