[RU] RESTERA PVE
Online 185.189.255.155:35400 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:23 UTC FW27d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [RU] RESTERA PVE rank against other Rust servers?
By player hours over the last seven days, [RU] RESTERA PVE places at #3,827, within the top 17% of ranked servers.
How busy is [RU] RESTERA PVE?
Of its 200 slots, [RU] RESTERA PVE is using 0 right now. We counted an average of 1 players in the past week, with 6 at the busiest. Look at the last 48 hours and 10:00 UTC stands out: it averaged 2 players.
Lists and tags
What do the server tags on [RU] RESTERA PVE mean?
What the game's server browser reads from [RU] RESTERA PVE is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server has 200 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [RU] RESTERA PVE?
[RU] RESTERA PVE appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on [RU] RESTERA PVE?
The busiest point of its recent wipes averaged 10 players. Peak came 45 hours into the latest wipe.
What is the wipe schedule on [RU] RESTERA PVE?
Once a month [RU] RESTERA PVE wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 27 days 23 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does [RU] RESTERA PVE run?
A procedural map of size 4,250 from seed 1335975988, generated by the game, is in use on [RU] RESTERA PVE. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [RU] RESTERA PVE?
The name tells you nothing about gather rates: [RU] RESTERA PVE states none. Up to 10 players can team together. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [RU] RESTERA PVE run?
The setup is Rust network protocol 2635 and build 168909 on Windows for [RU] RESTERA PVE. Your game needs the same protocol to join; Steam takes care of updating it.
Does [RU] RESTERA PVE run smoothly?
It ran at 105 server fps on average over the last 48 hours, and never went below 67. Up to 168,165 entities were present, counting buildings, deployables and everything else. Up to 4,905 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is [RU] RESTERA PVE online, and how reliable is it?
[RU] RESTERA PVE is up and running at the moment. The uptime it reports suggests a restart roughly 6 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is [RU] RESTERA PVE located?
The name of [RU] RESTERA PVE points to Europe, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. 185.189.255.155:35400 is where it lives.
Getting in
How do I join [RU] RESTERA PVE?
Open the console with F1 in Rust and enter client.connect 185.189.255.155:35400. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://resterapve.survivalshop.org.