TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]
Offline EU 185.35.171.106:3500 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] rank against other Rust servers?
On player hours over the last seven days TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is #15,481, #2,548 in Europe, placing it in the top – of ranked servers.
How busy is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
At this count TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is offline, with its last sighting 42 days 3 hours ago.
Tags
What do the server tags on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] mean?
What the game's server browser reads from TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
These Rust Population lists include TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]: Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
Estimated from the force wipe, that is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]'s next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 42 days 4 hours ago. In its tags a monthly wipe schedule is published.
Map and rules
What are the rules and settings on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
Nothing in TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]'s name says how gather works. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] run?
On Windows, TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam updates it for you.
Is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] online, and how reliable is it?
Currently offline, TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] was last seen 42 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 September 2026.
Where is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] located?
The EU tag is how TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 185.35.171.106:3500.
How to join
How do I join TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
Open the console with F1 in Rust and enter client.connect 185.35.171.106:3500. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.