SAKHALIN_ONLINE
Offline 188.113.164.74:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 10:36 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does SAKHALIN_ONLINE rank against other Rust servers?
The last seven days of player hours place SAKHALIN_ONLINE at #15,269, within the top 68% of all ranked servers.
How busy is SAKHALIN_ONLINE?
SAKHALIN_ONLINE is offline at this count; we last saw it 2 days 9 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on SAKHALIN_ONLINE mean?
What the game's server browser reads from SAKHALIN_ONLINE is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include SAKHALIN_ONLINE?
SAKHALIN_ONLINE appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on SAKHALIN_ONLINE?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 3 hours into the latest wipe.
What is the wipe schedule on SAKHALIN_ONLINE?
The force wipe is the only wipe SAKHALIN_ONLINE takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 8 days 9 hours ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does SAKHALIN_ONLINE run?
SAKHALIN_ONLINE uses a map the game generates, procedural, at size 4,000 with seed 383838. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on SAKHALIN_ONLINE?
No gather rate appears in the name of SAKHALIN_ONLINE. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does SAKHALIN_ONLINE run?
The setup is Rust network protocol 2634 and build 167584 on Windows for SAKHALIN_ONLINE. The protocol must match for you to join, and Steam updates it for you.
Is SAKHALIN_ONLINE online, and how reliable is it?
Currently offline, SAKHALIN_ONLINE was last seen 2 days 9 hours ago. It was up 77% of the time over the last 7 full days, 129 out of 168 hours. The first sighting by Rust Population was on 13 October 2026.
Where is SAKHALIN_ONLINE located?
No region is published by SAKHALIN_ONLINE. The location a server claims is what Rust Population shows, not the place where the machine stands. 188.113.164.74:28015 is where it lives.
How to join
How do I join SAKHALIN_ONLINE?
Open the console with F1 in Rust and enter client.connect 188.113.164.74:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.