Shabba
Offline EU 188.29.80.229:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Shabba rank against other Rust servers?
On player hours over the last seven days Shabba is #15,358, #2,570 in Europe, placing it in the top 69% of ranked servers.
How busy is Shabba?
We have no live count for Shabba right now. It was last seen 46 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Shabba mean?
What the game's server browser reads from Shabba is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Shabba?
On Rust Population, Shabba is filed under these lists: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Shabba?
The record holds too few of Shabba's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 4 hours ago, that is how long the current world has stood.
Map and rules
Which map does Shabba run?
A procedural map of size 4,500 from seed 1994412, generated by the game, is in use on Shabba. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Shabba?
Nothing in Shabba's name says how gather works. Eight players per group is the default, and it applies here. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Shabba run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Shabba. The protocol must match for you to join, and Steam updates it for you.
Does Shabba run smoothly?
The last 48 hours saw an average of 61 server fps, with 61 as the lowest. The entity count reached 128,460: buildings, deployables and all other objects. The highest memory usage was 3,970 MB. What players experience as lag comes from low fps and a rising entity count.
Is Shabba online, and how reliable is it?
Currently offline, Shabba was last seen 46 hours ago. Judging by the uptime it reports, the last restart was about 4 days 9 hours ago. The last 1 full day gave 0% uptime, with 0 of 24 hours recorded as up. The first sighting by Rust Population was on 27 October 2026.
Where is Shabba located?
The EU tag is how Shabba places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 188.29.80.229:28015 is where it lives.
Getting in
How do I join Shabba?
Open the console with F1 in Rust and enter client.connect 188.29.80.229:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.