Rust PopulationField survey · Rust servers
Observing 41,682 players 11,625 servers 3,017 with someone on 84 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,338EUfirst seen 27 Oct 2026

Shabba

Offline EU 188.31.12.227:28015 checked 23h ago

vanillamoddedoxidepve

Measurements

Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,338
top 69% · #2563 in EU
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123409:0014:0018:0023:0003:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510009:0014:0018:0023:0003:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Shabba rank against other Rust servers?

Shabba ranks #15,338 on seven-day player hours, #2,563 in Europe, and sits in the top 69% of all ranked servers.

How busy is Shabba?

At this count Shabba is offline, with its last sighting 23 hours ago. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on Shabba mean?

The game's server browser reads the tags Shabba publishes: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Shabba?

Shabba appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Shabba?

Its rhythm cannot be told yet: too few of Shabba's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 9 hours ago, that is how long the current world has stood.

Settings

Which map does Shabba run?

The map on Shabba is procedural, made by the game at size 4,500 from seed 1994412. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Shabba?

The name tells you nothing about gather rates: Shabba states none. The group limit is 8 players, which is the default. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Shabba run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Shabba. Your game needs the same protocol to join; Steam takes care of updating it.

Does Shabba run smoothly?

In the last 48 hours, it averaged 72 server fps, with a low of 53. Up to 128,904 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,798 MB. What players experience as lag comes from low fps and a rising entity count.

Is Shabba online, and how reliable is it?

Offline at the moment, Shabba was last seen 23 hours ago. Judging by the uptime it reports, the last restart was about 5 days 13 hours ago. In the last 1 full day it was found up for 9 of 24 hours, 38% of the time. The first sighting by Rust Population was on 27 October 2026.

Where is Shabba located?

By its EU tag, Shabba says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 188.31.12.227:28015.

How to join

How do I join Shabba?

Open the console with F1 in Rust and enter client.connect 188.31.12.227:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^p,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp5
Max players 5 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.