MASTERS TESTES
Offline SA 189.99.179.45:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers, top 70% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:37 UTC, in 21h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MASTERS TESTES rank against other Rust servers?
MASTERS TESTES ranks #7,076 on seven-day player hours, #166 in South America, and sits in the top 32% of all ranked servers.
How busy is MASTERS TESTES?
MASTERS TESTES is offline at this count; we last saw it 3 days 23 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Lists and tags
What do the server tags on MASTERS TESTES mean?
The game's server browser reads the tags MASTERS TESTES publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; SA (South America): In the server browser it appears under South America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include MASTERS TESTES?
On Rust Population, MASTERS TESTES is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: South America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks and it will show up.
Wipe schedule
What is the wipe schedule on MASTERS TESTES?
The next wipe for MASTERS TESTES is estimated from biweekly: 14 days after its last wipe. Due on Thursday 29 October at 17:37 UTC is its next wipe. The world it runs now dates from 27 days 2 hours ago. A wipe every two weeks is what the tags publish.
Settings
What are the rules and settings on MASTERS TESTES?
Nothing in MASTERS TESTES's name says how gather works. The group limit is 8 players, which is the default. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does MASTERS TESTES run?
The setup is Rust network protocol 2635 and build 168909 on Windows for MASTERS TESTES. Steam updates your game automatically, but you need the same protocol to join.
Is MASTERS TESTES online, and how reliable is it?
Offline at the moment, MASTERS TESTES was last seen 3 days 23 hours ago. Over the last 6 full days, 16 of 144 hours were online, or 11%. On 21 October 2026, Rust Population saw it for the first time.
Where is MASTERS TESTES located?
The SA tag is how MASTERS TESTES places itself in South America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 189.99.179.45:28015 is where it lives.
How to join
How do I join MASTERS TESTES?
To connect directly, open Rust's console with F1 and type client.connect 189.99.179.45:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.