Rust PopulationField survey · Rust servers
Observing 55,156 players 11,749 servers 3,381 with someone on 134 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,715EUfirst seen 13 Sep 2026

[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES

Online EU 192.121.44.107:28016 checked 7m ago

monthly wipes vanillamoddedoxidepvepremium

Measurements

Players now
1/ 150
= 1 player
1% full
7-day average
1
peak 6
Rank
#2,715
top 12% · #1029 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

8
wipe-day peak
players, last three wipes

Coming wipes

7d 19h
Thu 5 Nov, 19:00 UTC
FW
35d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 46 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW27d ago 8 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES rank against other Rust servers?

[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES ranks #2,715 on seven-day player hours, #1,029 in Europe, and sits in the top 12% of all ranked servers.

How busy is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?

Of its 150 slots, [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is using 1 right now. We counted an average of 1 players in the past week, with 6 at the busiest. Look at the last 48 hours and 13:00 UTC stands out: it averaged 2 players.

Lists and tags

What do the server tags on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES mean?

What the game's server browser reads from [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?

[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?

Averaged over recent wipes, 8 players were counted at the busiest point. 46 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?

Once a month [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 27 days 4 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES run?

[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES uses a map the game generates, procedural, at size 4,250 with seed 248679. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?

Nothing in [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES's name says how gather works. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining requires Rust's premium status. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES. Your game needs the same protocol to join; Steam takes care of updating it.

Does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES run smoothly?

The last 48 hours saw an average of 52 server fps, with 38 as the lowest. The entity count reached 119,310: buildings, deployables and all other objects. Memory use peaked at 4,095 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES online, and how reliable is it?

Right now, [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is online. The uptime it reports suggests a restart roughly 18 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.

Where is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES located?

The EU tag is how [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 192.121.44.107:28016.

How to join

How do I join [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?

Open the console with F1 in Rust and enter client.connect 192.121.44.107:28016. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. Joining requires Rust's premium status. For more, visit its website: https://discord.com/invite/gxJm7Pv.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players 150 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.