WSDRustDeadHorse
Offline EU 193.107.149.243:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 42 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:01 UTC FW27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does WSDRustDeadHorse rank against other Rust servers?
Seven-day player hours put WSDRustDeadHorse at #14,315, or #2,487 in Europe, inside the top 64% of all ranked servers.
How busy is WSDRustDeadHorse?
WSDRustDeadHorse is offline at this count; we last saw it 7 days 19 hours ago.
Lists and tags
What do the server tags on WSDRustDeadHorse mean?
The game's server browser reads the tags WSDRustDeadHorse publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include WSDRustDeadHorse?
These Rust Population lists include WSDRustDeadHorse: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on WSDRustDeadHorse?
The busiest point of its recent wipes averaged 5 players. 42 hours after the latest wipe the crowd peaked.
What is the wipe schedule on WSDRustDeadHorse?
WSDRustDeadHorse wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 14 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does WSDRustDeadHorse run?
WSDRustDeadHorse uses a map the game generates, procedural, at size 6,000 with seed 816590029. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on WSDRustDeadHorse?
No gather rate appears in the name of WSDRustDeadHorse. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does WSDRustDeadHorse run?
The setup is Rust network protocol 2634 and build 167781 on Windows for WSDRustDeadHorse. Your game needs the same protocol to join; Steam takes care of updating it.
Is WSDRustDeadHorse online, and how reliable is it?
Offline at the moment, WSDRustDeadHorse was last seen 7 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is WSDRustDeadHorse located?
By its EU tag, WSDRustDeadHorse says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 193.107.149.243:28015 is where it lives.
How to join
How do I join WSDRustDeadHorse?
Either enter client.connect 193.107.149.243:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://customsite.com/.