Happy, Nomad
Online 193.227.129.3:28080 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:33 UTC FW27d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Happy, Nomad rank against other Rust servers?
The last seven days of player hours place Happy, Nomad at #7,249, within the top 33% of all ranked servers.
How busy is Happy, Nomad?
The count reads 0 players on Happy, Nomad, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 2. The busiest hour in the last 48 was 08:00 UTC, when an average of 0 players were on.
Tags
What do the server tags on Happy, Nomad mean?
What the game's server browser reads from Happy, Nomad is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Happy, Nomad?
These Rust Population lists include Happy, Nomad: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Happy, Nomad?
The busiest point of its recent wipes averaged 4 players. Peak came 2 hours into the latest wipe.
What is the wipe schedule on Happy, Nomad?
The force wipe is the only wipe Happy, Nomad takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 11 hours ago. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Happy, Nomad run?
The map on Happy, Nomad is procedural, made by the game at size 4,250 from seed 1083919480. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Happy, Nomad?
The name tells you nothing about gather rates: Happy, Nomad states none. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Happy, Nomad run?
Rust network protocol 2635 and build 167398 on Windows is what Happy, Nomad uses. The protocol must match for you to join, and Steam updates it for you.
Does Happy, Nomad run smoothly?
In the last 48 hours, it averaged 136 server fps, with a low of 112. Up to 106,076 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,826 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Happy, Nomad online, and how reliable is it?
Right now, Happy, Nomad is online. Judging by the uptime it reports, the last restart was about 26 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Happy, Nomad located?
No region is published by Happy, Nomad. The location a server claims is what Rust Population shows, not the place where the machine stands. 193.227.129.3:28080 is where it lives.
How to join
How do I join Happy, Nomad?
Open the console with F1 in Rust and enter client.connect 193.227.129.3:28080. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.