Rust PopulationField survey · Rust servers
Observing 57,310 players 11,753 servers 3,407 with someone on 132 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,312habitat unknownfirst seen 1 Oct 2026

Test Server JARVIS

Offline 193.5.238.30:28015 checked 15d ago

biweekly wipes moddedoxide

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,312
top 71%
Last wipe
15d ago
biweekly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct14 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 20h
Thu 5 Nov, 19:00 UTC
FW
12d 19h
Tue 10 Nov, 18:01 UTC
26d 19h
Tue 24 Nov, 18:01 UTC
35d 20h
Thu 3 Dec, 19:00 UTC
FW
40d 19h
Tue 8 Dec, 18:01 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:01 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Test Server JARVIS rank against other Rust servers?

The last seven days of player hours place Test Server JARVIS at #15,312, within the top 71% of all ranked servers.

How busy is Test Server JARVIS?

We have no live count for Test Server JARVIS right now. It was last seen 15 days 4 hours ago.

Tags

What do the server tags on Test Server JARVIS mean?

What the game's server browser reads from Test Server JARVIS is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^k (Build server): Use this server to practise and design bases; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Test Server JARVIS?

On Rust Population, Test Server JARVIS is filed under these lists: Modded Rust servers, counted and Build and creative servers. Look for it under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Wipe schedule

What does wipe day look like on Test Server JARVIS?

The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Test Server JARVIS?

The prediction follows its tag, since too few of Test Server JARVIS's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 15 days 4 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Settings

What are the rules and settings on Test Server JARVIS?

No gather rate appears in the name of Test Server JARVIS. No limit is set beyond the standard 8 players per group. build & creative is what it runs, building in a sandbox, with nothing to gather. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Test Server JARVIS run?

Rust network protocol 2634 and build 167781 on Windows is what Test Server JARVIS uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Test Server JARVIS online, and how reliable is it?

Offline at the moment, Test Server JARVIS was last seen 15 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.

Where is Test Server JARVIS located?

A region is not published by Test Server JARVIS. The location a server claims is what Rust Population shows, not the place where the machine stands. 193.5.238.30:28015 is where it lives.

How to join

How do I join Test Server JARVIS?

To connect directly, open Rust's console with F1 and type client.connect 193.5.238.30:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^b,^k,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players You can join up to 2 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^k
Build server Use this server to practise and design bases.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.