RAID SIMULATOR[Viking]
Online 194.226.49.77:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 01:16 UTC21h ago | – | – | – | 0 |
| Tue 27 Oct, 01:16 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 01:16 UTC2d ago | – | – | – | 2 |
| Sun 25 Oct, 01:16 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 01:16 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 01:16 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 01:16 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 01:16 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 01:16 UTC8d ago | – | – | – | 0 |
| Mon 19 Oct, 01:16 UTC9d ago | – | – | – | 0 |
| Sun 18 Oct, 01:16 UTC10d ago | – | – | – | 0 |
| Sat 17 Oct, 01:16 UTC11d ago | – | – | – | 0 |
| Fri 16 Oct, 01:16 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 01:16 UTC13d ago | – | – | – | 0 |
| Wed 14 Oct, 01:16 UTC14d ago | – | – | – | 0 |
| Tue 13 Oct, 01:16 UTC15d ago | – | – | – | 0 |
| Mon 12 Oct, 01:16 UTC16d ago | – | – | – | 0 |
| Sun 11 Oct, 01:16 UTC17d ago | – | – | – | 0 |
| Sat 10 Oct, 01:16 UTC18d ago | – | – | – | 0 |
| Fri 9 Oct, 01:16 UTC19d ago | – | – | – | 0 |
Quick answers
Player counts
How does RAID SIMULATOR[Viking] rank against other Rust servers?
By player hours over the last seven days, RAID SIMULATOR[Viking] places at #4,760, within the top 21% of ranked servers.
How busy is RAID SIMULATOR[Viking]?
Of its 100 slots, RAID SIMULATOR[Viking] is using 1 right now. Averaged over seven days, it drew 0 players and reached a peak of 10. The busiest hour in the last 48 was 06:00 UTC, when an average of 4 players were on.
Tags
What do the server tags on RAID SIMULATOR[Viking] mean?
What the game's server browser reads from RAID SIMULATOR[Viking] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You get the loot handed to you to practise aim and PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RAID SIMULATOR[Viking]?
RAID SIMULATOR[Viking] appears among the Rust Population lists that follow: Modded Rust servers, counted and Rust aim training servers, counted live. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What is the wipe schedule on RAID SIMULATOR[Viking]?
A new world comes every few hours on RAID SIMULATOR[Viking], which is why no wipe schedule is kept and those resets do not count as wipes.
Settings
Which map does RAID SIMULATOR[Viking] run?
The map on RAID SIMULATOR[Viking] is procedural, made by the game at size 3,500 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on RAID SIMULATOR[Viking]?
No gather rate appears in the name of RAID SIMULATOR[Viking]. No limit is set beyond the standard 8 players per group. You get minigames & battle royale here, battle royale, parkour, Bedwars and arenas. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RAID SIMULATOR[Viking] run?
Rust network protocol 2635 and build 168909 on Linux is what RAID SIMULATOR[Viking] uses. Steam updates your game automatically, but you need the same protocol to join.
Does RAID SIMULATOR[Viking] run smoothly?
It ran at 118 server fps on average over the last 48 hours, and never went below 117. Entities peaked at 46,047, including buildings, deployables and everything else. The highest memory usage was 2,301 MB. Players feel lag when fps is low and the entity count climbs.
Is RAID SIMULATOR[Viking] online, and how reliable is it?
You will find RAID SIMULATOR[Viking] online now. About 19 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is RAID SIMULATOR[Viking] located?
Nothing published by RAID SIMULATOR[Viking] states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 194.226.49.77:28015.
Getting in
How do I join RAID SIMULATOR[Viking]?
Open the console with F1 in Rust and enter client.connect 194.226.49.77:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at http://viking.gamestores.app/.