Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles
Online EU · uk1 194.69.160.15:28087 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles rank against other Rust servers?
On player hours over the last seven days Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles is #15,353, #2,568 in Europe, placing it in the top 69% of ranked servers.
How busy is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?
Of its 100 slots, Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles is using 0 right now. A seven-day average of 0 players was counted here.
Tags
What do the server tags on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles mean?
The game's server browser reads the tags Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): To join, your game must match protocol 2632; cs161125 (Build): Game build: 161125; ptrak (Networking): RakNet is the network layer here, as standard for the game; $ruk1 (Region code): The code for this server's region is uk1; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?
These Rust Population lists include Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles: Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?
Its rhythm cannot be told yet: too few of Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 68 days 14 hours ago the current world was made.
Settings
Which map does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles run?
The map on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles is procedural, made by the game at size 4,096 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?
No gather rate appears in the name of Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles. The group limit is 8 players, which is the default. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles run?
Rust network protocol 2632 and build 161125 on Linux is what Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles uses. Steam updates your game automatically, but you need the same protocol to join.
Does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles run smoothly?
The last 48 hours saw an average of 60 server fps, with 60 as the lowest. Up to 102,660 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,529 MB. Players feel lag when fps is low and the entity count climbs.
Is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles online, and how reliable is it?
Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles is up and running at the moment. The uptime it reports suggests a restart roughly 68 days 13 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles located?
Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles lists Europe and the EU tag for it, with uk1 as its region code. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 194.69.160.15:28087.
Getting in
How do I join Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?
To connect directly, open Rust's console with F1 and type client.connect 194.69.160.15:28087; or press Launch Rust on this page and Steam opens Rust and joins for you.