Rust PopulationField survey · Rust servers
Observing 102,408 players 11,904 servers 3,941 with someone on 403 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,339habitat unknownfirst seen 21 Sep 2026

ASTRO | Rust Solo x10

Offline 194.87.209.146:20211 checked 7d ago

10x solo moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 69% of all ranked servers, and #198 of the solo servers (top 90%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.7 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:46 UTC26d ago 3 – running 0
Tue 29 Sep, 17:47 UTC29d ago 3 halved by day 2 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does ASTRO | Rust Solo x10 rank against other Rust servers?

By player hours over the last seven days, ASTRO | Rust Solo x10 places at #15,339, within the top 69% of ranked servers. It places #198 among servers of the solo kind.

How busy is ASTRO | Rust Solo x10?

ASTRO | Rust Solo x10 is offline at this count; we last saw it 7 days 19 hours ago.

Tags

What do the server tags on ASTRO | Rust Solo x10 mean?

The game's server browser reads the tags ASTRO | Rust Solo x10 publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts1 (Group limit): Teams can have no more than 1 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include ASTRO | Rust Solo x10?

ASTRO | Rust Solo x10 appears among the Rust Population lists that follow: 10x Rust servers: where the population is, Modded Rust servers, counted and Solo Rust servers, counted live. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Gather rate: 10x and it will show up.

Wipe schedule

What does wipe day look like on ASTRO | Rust Solo x10?

The busiest point of its recent wipes averaged 3 players. Peak came 29 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on ASTRO | Rust Solo x10?

The record holds too few of ASTRO | Rust Solo x10's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 6 hours ago.

Map and rules

Which map does ASTRO | Rust Solo x10 run?

The map on ASTRO | Rust Solo x10 is procedural, made by the game at size 3,500 from seed 1982554169. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on ASTRO | Rust Solo x10?

ASTRO | Rust Solo x10 advertises a 10x gather rate in its title. No teams here; you play alone. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does ASTRO | Rust Solo x10 run?

Rust network protocol 2634 and build 166652 on Linux is what ASTRO | Rust Solo x10 uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is ASTRO | Rust Solo x10 online, and how reliable is it?

We last saw ASTRO | Rust Solo x10 7 days 19 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 21 September 2026.

Where is ASTRO | Rust Solo x10 located?

No region is published by ASTRO | Rust Solo x10. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 194.87.209.146:20211 is where it lives.

How to join

How do I join ASTRO | Rust Solo x10?

To connect directly, open Rust's console with F1 and type client.connect 194.87.209.146:20211; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://astro-rust.gamestores.app/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts1,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server has 100 slots.
ts1
Group limit Teams can have no more than 1 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.