Rust PopulationField survey · Rust servers
Observing 83,132 players 11,784 servers 3,852 with someone on 153 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,577EUfirst seen 13 Sep 2026

UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B

Online EU 195.26.231.233:28015 checked 14m ago

moddedcarbon

Measurements

Players now
34/ 120
= 2 players
28% full
7-day average
4
peak 27
Rank
#1,577
top 7% · #621 in EU
Last wipe
24d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
01020304016:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:11 UTC24d ago 2 – running 0
Mon 28 Sep, 23:35 UTC29d ago 9 halved by day 3 4.7 days 0
Mon 28 Sep, 17:02 UTC29d ago 8 – 0.3 days 0
Sun 27 Sep, 04:39 UTC31d ago 12 – 1.5 days 0
Sat 26 Sep, 21:54 UTC31d ago 12 – 0.3 days 0
Sat 26 Sep, 10:07 UTC32d ago 12 – 0.5 days 1
Fri 25 Sep, 21:06 UTC32d ago 12 – 0.5 days 0
Tue 22 Sep, 12:16 UTC36d ago 7 halved by day 2 3.4 days 1
Mon 21 Sep, 10:05 UTC37d ago 27 – 1.1 days 0
Wed 16 Sep, 06:27 UTC42d ago 50 halved by day 2 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B rank against other Rust servers?

Seven-day player hours put UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B at #1,577, or #621 in Europe, inside the top 7% of all ranked servers.

How busy is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B holds 34 players at the moment, out of 120 slots. Averaged over seven days, it drew 4 players and reached a peak of 27. Look at the last 48 hours and 19:00 UTC stands out: it averaged 21 players.

Tags

What do the server tags on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B mean?

The game's server browser reads the tags UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B publishes: gmrust (Game mode): Survival in the standard Rust style; mp120 (Max players): You can join up to 120 slots; ts5 (Group limit): You may team with up to 5 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^e (Minigames): Minigames here include arenas, Bedwars, parkour and others; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^i (Battlefield): Kits and high rates make for fast PvP; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted, Rust aim training servers, counted live and Rust battlefield servers. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10.

Wipe schedule

What does wipe day look like on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

Averaged over recent wipes, 6 players were counted at the busiest point. 28 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.

What is the wipe schedule on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

Irregular times are when UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 23 hours ago the current world was made.

Map and rules

Which map does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B run?

UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B uses a map the game generates, procedural, at size 6,000 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

Nothing in UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B's name says how gather works. The group limit is 5 players. You get minigames & battle royale here, battle royale, parkour, Bedwars and arenas. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B run?

The setup is Rust network protocol 2635 and build 168909 on Linux for UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B. Steam updates your game automatically, but you need the same protocol to join.

Does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B run smoothly?

It ran at 251 server fps on average over the last 48 hours, and never went below 53. Entities peaked at 13,997, including buildings, deployables and everything else. The highest memory usage was 3,547 MB. Players feel lag when fps is low and the entity count climbs.

Is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B online, and how reliable is it?

UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B is up and running at the moment. The uptime it reports suggests a restart roughly 34 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.

Where is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B located?

With its EU tag, UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 195.26.231.233:28015.

Getting in

How do I join UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

Either enter client.connect 195.26.231.233:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/ewFePfA2Wk.

Key to its markings

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^z,^y,^e,^d,^i,EU,gmrust,cs168909,ts5

Game

gmrust
Game mode Survival in the standard Rust style.
mp120
Max players You can join up to 120 slots.
ts5
Group limit You may team with up to 5 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars, parkour and others.
^d
Combat training The loot is handed to you for aim and PvP practice.
^i
Battlefield Kits and high rates make for fast PvP.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.