Rust PopulationField survey · Rust servers
Observing 33,677 players 11,663 servers 2,838 with someone on 84 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,197EUfirst seen 26 Oct 2026

Darkn PVE

Online EU 195.3.223.102:25576 checked 10m ago

vanillamoddedoxidepve

Measurements

Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#11,197
top 50% · #2354 in EU
Last wipe
18h ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75104:0013:0022:0007:0016:0002:00Wiped Wed 28 Oct, 09:22 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
05010015020004:0013:0022:0007:0016:0002:00Wiped Wed 28 Oct, 09:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 50% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 09:22 UTC18h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Darkn PVE rank against other Rust servers?

Darkn PVE ranks #11,197 on seven-day player hours, #2,354 in Europe, and sits in the top 50% of all ranked servers.

How busy is Darkn PVE?

The count reads 0 players on Darkn PVE, which has 5 slots. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 10:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on Darkn PVE mean?

What the game's server browser reads from Darkn PVE is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Darkn PVE?

These Rust Population lists include Darkn PVE: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.

Wipe notes

What is the wipe schedule on Darkn PVE?

Too few wipes are on record for Darkn PVE to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 hours ago the current world was made.

Settings

Which map does Darkn PVE run?

A procedural map of size 3,500 from seed 1807904685, generated by the game, is in use on Darkn PVE. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Darkn PVE?

Nothing in Darkn PVE's name says how gather works. The group limit is 8 players, which is the default. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Darkn PVE run?

On Linux, Darkn PVE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does Darkn PVE run smoothly?

In the last 48 hours, it averaged 121 server fps, with a low of 94. The entity count reached 65,414: buildings, deployables and all other objects. Up to 2,286 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Darkn PVE online, and how reliable is it?

Darkn PVE is up and running at the moment. About 15 hours ago, it restarted, according to its uptime. It was up 98% of the time over the last 2 full days, 47 out of 48 hours. On 26 October 2026, Rust Population saw it for the first time.

Where is Darkn PVE located?

The EU tag is how Darkn PVE places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 195.3.223.102:25576.

How to join

How do I join Darkn PVE?

Open the console with F1 in Rust and enter client.connect 195.3.223.102:25576. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^p,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.