Pookie's Playground PVE! Monthly!
Online 195.60.167.77:29015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:48 UTC FW26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Pookie's Playground PVE! Monthly! rank against other Rust servers?
Over the past week it ranks #13,533 for player hours, which puts Pookie's Playground PVE! Monthly! in the top 61% of all ranked servers.
How busy is Pookie's Playground PVE! Monthly!?
Pookie's Playground PVE! Monthly! holds 0 players at the moment, out of 300 slots. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on Pookie's Playground PVE! Monthly! mean?
What the game's server browser reads from Pookie's Playground PVE! Monthly! is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): 300 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Pookie's Playground PVE! Monthly!?
Pookie's Playground PVE! Monthly! appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on Pookie's Playground PVE! Monthly!?
Across its recent wipes the busiest crowds averaged 3 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Pookie's Playground PVE! Monthly!?
Once a month Pookie's Playground PVE! Monthly! wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 26 days 1 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Pookie's Playground PVE! Monthly! run?
The map on Pookie's Playground PVE! Monthly! is procedural, made by the game at size 4,500 from seed 980438657. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Pookie's Playground PVE! Monthly!?
The name tells you nothing about gather rates: Pookie's Playground PVE! Monthly! states none. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Pookie's Playground PVE! Monthly! run?
Rust network protocol 2635 and build 168909 on Linux is what Pookie's Playground PVE! Monthly! uses. The protocol must match for you to join, and Steam updates it for you.
Does Pookie's Playground PVE! Monthly! run smoothly?
In the last 48 hours, it averaged 60 server fps, with a low of 48. Entities peaked at 126,405, including buildings, deployables and everything else. Up to 4,372 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Pookie's Playground PVE! Monthly! online, and how reliable is it?
Pookie's Playground PVE! Monthly! is up and running at the moment. Judging by the uptime it reports, the last restart was about 17 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.
Where is Pookie's Playground PVE! Monthly! located?
Nothing published by Pookie's Playground PVE! Monthly! states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 195.60.167.77:29015.
How to join
How do I join Pookie's Playground PVE! Monthly!?
Open the console with F1 in Rust and enter client.connect 195.60.167.77:29015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/CqYHrfvs.