[PVE] [Survival] Russia
Online EU 195.9.103.74:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:09 UTC27d ago | 12 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [PVE] [Survival] Russia rank against other Rust servers?
Seven-day player hours put [PVE] [Survival] Russia at #3,064, or #1,143 in Europe, inside the top 14% of all ranked servers.
How busy is [PVE] [Survival] Russia?
The count reads 0 players on [PVE] [Survival] Russia, which has 50 slots. Seven days of counting give an average of 1 players and a peak of 6. Look at the last 48 hours and 16:00 UTC stands out: it averaged 4 players.
Lists and tags
What do the server tags on [PVE] [Survival] Russia mean?
What the game's server browser reads from [PVE] [Survival] Russia is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [PVE] [Survival] Russia?
[PVE] [Survival] Russia appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What does wipe day look like on [PVE] [Survival] Russia?
Averaged over recent wipes, 12 players were counted at the busiest point. 27 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [PVE] [Survival] Russia?
Once a month [PVE] [Survival] Russia wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 1 hours ago. A monthly wipe schedule is what its tags publish.
Settings
Which map does [PVE] [Survival] Russia run?
The map on [PVE] [Survival] Russia is procedural, made by the game at size 5,000 from seed 981907749. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [PVE] [Survival] Russia?
No gather rate appears in the name of [PVE] [Survival] Russia. The group limit is 8 players, which is the default. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [PVE] [Survival] Russia run?
Rust network protocol 2635 and build 168909 on Windows is what [PVE] [Survival] Russia uses. The protocol must match for you to join, and Steam updates it for you.
Does [PVE] [Survival] Russia run smoothly?
It ran at 42 server fps on average over the last 48 hours, and never went below 32. Entities peaked at 167,523, including buildings, deployables and everything else. Up to 6,417 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is [PVE] [Survival] Russia online, and how reliable is it?
[PVE] [Survival] Russia is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 days 4 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is [PVE] [Survival] Russia located?
The EU tag is how [PVE] [Survival] Russia places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 195.9.103.74:28015.
Getting in
How do I join [PVE] [Survival] Russia?
Either enter client.connect 195.9.103.74:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://gamemonitoring.ru/rust/servers/10459954.