ShadowHunter 10x PVE
Online 196.216.133.238:29000 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW27d ago | 20 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ShadowHunter 10x PVE rank against other Rust servers?
The last seven days of player hours place ShadowHunter 10x PVE at #1,620, within the top 7% of all ranked servers.
How busy is ShadowHunter 10x PVE?
Of its 100 slots, ShadowHunter 10x PVE is using 6 right now. Seven days of counting give an average of 4 players and a peak of 16. In the last 48 hours the peak hour came at 16:00 UTC, averaging 6 players.
Lists and tags
What do the server tags on ShadowHunter 10x PVE mean?
These are the tags ShadowHunter 10x PVE publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ShadowHunter 10x PVE?
On Rust Population, ShadowHunter 10x PVE is filed under these lists: 10x Rust servers: where the population is, Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x and it will show up.
Wipe notes
What does wipe day look like on ShadowHunter 10x PVE?
Across its recent wipes the busiest crowds averaged 20 players. The crowd on the latest wipe peaked 23 hours in.
What is the wipe schedule on ShadowHunter 10x PVE?
The force wipe is the only wipe ShadowHunter 10x PVE takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 23 hours ago. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does ShadowHunter 10x PVE run?
The map on ShadowHunter 10x PVE is procedural, made by the game at size 4,300 from seed 886786260. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on ShadowHunter 10x PVE?
ShadowHunter 10x PVE advertises a 10x gather rate in its title. The group limit is 8 players, which is the default. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does ShadowHunter 10x PVE run?
The setup is Rust network protocol 2635 and build 168909 on Windows for ShadowHunter 10x PVE. Steam updates your game automatically, but you need the same protocol to join.
Does ShadowHunter 10x PVE run smoothly?
The last 48 hours saw an average of 62 server fps, with 25 as the lowest. The entity count reached 188,857: buildings, deployables and all other objects. The highest memory usage was 4,871 MB. What players experience as lag comes from low fps and a rising entity count.
Is ShadowHunter 10x PVE online, and how reliable is it?
Right now, ShadowHunter 10x PVE is online. About 14 hours ago, it restarted, according to its uptime. It was up 97% of the time over the last 7 full days, 163 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is ShadowHunter 10x PVE located?
Nothing published by ShadowHunter 10x PVE states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 196.216.133.238:29000 is where it lives.
How to join
How do I join ShadowHunter 10x PVE?
Open the console with F1 in Rust and enter client.connect 196.216.133.238:29000. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://shadowhunter.co.za/.