Rust PopulationField survey · Rust servers
Observing 32,618 players 11,652 servers 2,799 with someone on 77 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,349habitat unknownfirst seen 4 Oct 2026

RUST Eternal

Online 199.60.101.250:28015 checked 14m ago

quad moddedoxidepve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers, and #633 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 03:18 UTC20d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RUST Eternal rank against other Rust servers?

By player hours over the last seven days, RUST Eternal places at #15,349, within the top 69% of ranked servers. It places #633 among servers of the quad kind.

How busy is RUST Eternal?

The count reads 0 players on RUST Eternal, which has 100 slots. A seven-day average of 0 players was counted here.

Tags

What do the server tags on RUST Eternal mean?

What the game's server browser reads from RUST Eternal is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RUST Eternal?

RUST Eternal appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

Wipe notes

What does wipe day look like on RUST Eternal?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on RUST Eternal?

Its rhythm cannot be told yet: too few of RUST Eternal's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 20 days ago, that is how long the current world has stood.

Map and rules

Which map does RUST Eternal run?

The map on RUST Eternal is procedural, made by the game at size 4,500 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on RUST Eternal?

Nothing in RUST Eternal's name says how gather works. A group can hold 4 players at most (quad). pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does RUST Eternal run?

The setup is Rust network protocol 2634 and build 166652 on Windows for RUST Eternal. The protocol must match for you to join, and Steam updates it for you.

Does RUST Eternal run smoothly?

In the last 48 hours, it averaged 91 server fps, with a low of 75. Entities peaked at 139,142, including buildings, deployables and everything else. Up to 3,724 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is RUST Eternal online, and how reliable is it?

You will find RUST Eternal online now. The uptime it reports suggests a restart roughly 18 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 4 October 2026.

Where is RUST Eternal located?

Nothing published by RUST Eternal states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 199.60.101.250:28015.

Getting in

How do I join RUST Eternal?

To connect directly, open Rust's console with F1 and type client.connect 199.60.101.250:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts4
Group limit The team limit is 4.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.