Rust PopulationField survey · Rust servers
Observing 51,920 players 11,693 servers 3,092 with someone on 110 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,999OCfirst seen 13 Sep 2026

(DEV) Rustron Mini PVE (testing)

Online OC 202.137.160.179:28015 checked 10m ago

monthly wipes moddedoxidepve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#7,999
top 36% · #154 in OC
Last wipe
28d ago
monthly schedule
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75103:0010:0017:0000:0017:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020003:0010:0017:0000:0017:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 36% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

0.9 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

Coming wipes

6d 16h
Thu 5 Nov, 19:00 UTC
FW
34d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:18 UTC FW28d ago 1 – running 0
Wed 30 Sep, 22:10 UTC29d ago 1 – 1 days 0
Tue 29 Sep, 23:39 UTC30d ago 1 – 0.9 days 0
Tue 29 Sep, 05:00 UTC30d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does (DEV) Rustron Mini PVE (testing) rank against other Rust servers?

Seven-day player hours put (DEV) Rustron Mini PVE (testing) at #7,999, or #154 in Oceania, inside the top 36% of all ranked servers.

How busy is (DEV) Rustron Mini PVE (testing)?

Of its 100 slots, (DEV) Rustron Mini PVE (testing) is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 12:00 UTC, averaging 1 players.

Tags

What do the server tags on (DEV) Rustron Mini PVE (testing) mean?

What the game's server browser reads from (DEV) Rustron Mini PVE (testing) is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; OC (Oceania): Its place in the server browser is under Oceania. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include (DEV) Rustron Mini PVE (testing)?

On Rust Population, (DEV) Rustron Mini PVE (testing) is filed under these lists: Oceania Rust servers, counted, Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.

Wipe schedule

What does wipe day look like on (DEV) Rustron Mini PVE (testing)?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.

What is the wipe schedule on (DEV) Rustron Mini PVE (testing)?

The force wipe is the only wipe (DEV) Rustron Mini PVE (testing) takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 28 days 4 hours ago. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does (DEV) Rustron Mini PVE (testing) run?

A procedural map of size 5,000 from seed 2078740279, generated by the game, is in use on (DEV) Rustron Mini PVE (testing). Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on (DEV) Rustron Mini PVE (testing)?

Nothing in (DEV) Rustron Mini PVE (testing)'s name says how gather works. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does (DEV) Rustron Mini PVE (testing) run?

Rust network protocol 2635 and build 168909 on Windows is what (DEV) Rustron Mini PVE (testing) uses. Steam updates your game automatically, but you need the same protocol to join.

Does (DEV) Rustron Mini PVE (testing) run smoothly?

In the last 48 hours, it averaged 94 server fps, with a low of 45. The entity count reached 93,173: buildings, deployables and all other objects. The highest memory usage was 3,948 MB. What players experience as lag comes from low fps and a rising entity count.

Is (DEV) Rustron Mini PVE (testing) online, and how reliable is it?

Right now, (DEV) Rustron Mini PVE (testing) is online. Judging by the uptime it reports, the last restart was about 12 hours ago. It was up 93% of the time over the last 7 full days, 157 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is (DEV) Rustron Mini PVE (testing) located?

With its OC tag, (DEV) Rustron Mini PVE (testing) places itself in Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 202.137.160.179:28015.

How to join

How do I join (DEV) Rustron Mini PVE (testing)?

To connect directly, open Rust's console with F1 and type client.connect 202.137.160.179:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://rustron.tebex.io/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

OC
Oceania Its place in the server browser is under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.