RustTest
Offline 202.185.209.128:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustTest rank against other Rust servers?
By player hours over the last seven days, RustTest places at #15,491, within the top 69% of ranked servers.
How busy is RustTest?
At this count RustTest is offline, with its last sighting 36 days 18 hours ago.
Lists and tags
What do the server tags on RustTest mean?
What the game's server browser reads from RustTest is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs RustTest?
The same operator most likely runs these: RustTest and 1 other server we track, which both publish a katsubowlgaming.cc hostname.
Which Rust Population lists and filters include RustTest?
On Rust Population, RustTest is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustTest?
Too few wipes are on record for RustTest to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 51 days 23 hours ago, that is how long the current world has stood.
Map and rules
Which map does RustTest run?
A procedural map of size 4,500 from seed 1337, generated by the game, is in use on RustTest. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RustTest?
The name tells you nothing about gather rates: RustTest states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RustTest run?
Rust network protocol 2633 and build 164530 on Linux is what RustTest uses. The protocol must match for you to join, and Steam updates it for you.
Is RustTest online, and how reliable is it?
We last saw RustTest 36 days 18 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is RustTest located?
A region is not published by RustTest. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 202.185.209.128:28015.
Getting in
How do I join RustTest?
Either enter client.connect 202.185.209.128:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.