Rust PopulationField survey · Rust servers
Observing 39,046 players 11,640 servers 2,948 with someone on 72 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,584habitat unknownfirst seen 22 Sep 2026

RustTest

Offline 202.185.225.240:28015 checked 26d ago

moddedcarbon

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,584
top 70%
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep2 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustTest rank against other Rust servers?

The last seven days of player hours place RustTest at #16,584, within the top 70% of all ranked servers.

How busy is RustTest?

At this count RustTest is offline, with its last sighting 26 days 16 hours ago.

Lists and tags

What do the server tags on RustTest mean?

The game's server browser reads the tags RustTest publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs RustTest?

A katsubowlgaming.cc hostname is published by RustTest, as it is by 1 other server we track; the same operator most likely runs them both.

Which Rust Population lists and filters include RustTest?

RustTest appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on RustTest?

Its rhythm cannot be told yet: too few of RustTest's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 51 days 6 hours ago, that is how long the current world has stood.

Settings

Which map does RustTest run?

A procedural map of size 4,500 from seed 1337, generated by the game, is in use on RustTest. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on RustTest?

The name tells you nothing about gather rates: RustTest states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RustTest run?

The setup is Rust network protocol 2633 and build 165217 on Linux for RustTest. Your game needs the same protocol to join; Steam takes care of updating it.

Is RustTest online, and how reliable is it?

Currently offline, RustTest was last seen 26 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 22 September 2026.

Where is RustTest located?

Nothing published by RustTest states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 202.185.225.240:28015.

How to join

How do I join RustTest?

Either enter client.connect 202.185.225.240:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.