Rust PopulationField survey · Rust servers
Observing 96,161 players 11,873 servers 3,898 with someone on 387 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,491EAfirst seen 13 Sep 2026

Ⅰ BOB PVE Ⅰ

Offline EA 202.189.10.111:11001 checked 36d ago

monthly wipes vanillamoddedoxidepve

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,491
top 69% · #474 in EA
Last wipe
54d ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Ⅰ BOB PVE Ⅰ rank against other Rust servers?

Ⅰ BOB PVE Ⅰ ranks #15,491 on seven-day player hours, #474 in Asia, and sits in the top 69% of all ranked servers.

How busy is Ⅰ BOB PVE Ⅰ?

Ⅰ BOB PVE Ⅰ is offline at this count; we last saw it 36 days 14 hours ago.

Tags

What do the server tags on Ⅰ BOB PVE Ⅰ mean?

The game's server browser reads the tags Ⅰ BOB PVE Ⅰ publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163493 (Build): Game build: 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EA (East Asia): Its place in the server browser is under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Ⅰ BOB PVE Ⅰ?

These Rust Population lists include Ⅰ BOB PVE Ⅰ: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What is the wipe schedule on Ⅰ BOB PVE Ⅰ?

An estimate from the force wipe gives Ⅰ BOB PVE Ⅰ's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 54 days 14 hours ago. A monthly wipe schedule is what its tags publish.

Settings

Which map does Ⅰ BOB PVE Ⅰ run?

The map on Ⅰ BOB PVE Ⅰ is procedural, made by the game at size 4,200 from seed 1163496358. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Ⅰ BOB PVE Ⅰ?

The name tells you nothing about gather rates: Ⅰ BOB PVE Ⅰ states none. The group limit is 8 players, which is the default. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Ⅰ BOB PVE Ⅰ run?

Rust network protocol 2633 and build 163493 on Windows is what Ⅰ BOB PVE Ⅰ uses. Steam updates your game automatically, but you need the same protocol to join.

Is Ⅰ BOB PVE Ⅰ online, and how reliable is it?

Offline at the moment, Ⅰ BOB PVE Ⅰ was last seen 36 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is Ⅰ BOB PVE Ⅰ located?

By its EA tag, Ⅰ BOB PVE Ⅰ says it is in Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 202.189.10.111:11001.

How to join

How do I join Ⅰ BOB PVE Ⅰ?

To connect directly, open Rust's console with F1 and type client.connect 202.189.10.111:11001; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://qm.qq.com/cgi-bin/qm/qr?authKey=sH3oxjir%2ByES1EqdfrddxO%2FAYoB7y2S41%2Bilv7iiYLAgxZ6A%2FcNHZKaYQfop1t3D&k=Y8vJs4nw4Y5899cqYNb_fQJzVHlIReTI&noverify=0.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,EA,^p,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163493
Build Game build: 163493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EA
East Asia Its place in the server browser is under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.