60086
Offline 202.189.22.33:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 60086 rank against other Rust servers?
The last seven days of player hours place 60086 at #16,860, within the top 71% of all ranked servers.
How busy is 60086?
At this count 60086 is offline, with its last sighting 29 days 12 hours ago.
Tags
What do the server tags on 60086 mean?
What the game's server browser reads from 60086 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include 60086?
On Rust Population, 60086 is filed under these lists: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on 60086?
Estimated from the force wipe, that is 60086's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 50 days 16 hours ago. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does 60086 run?
The map on 60086 is procedural, made by the game at size 3,500 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on 60086?
The name tells you nothing about gather rates: 60086 states none. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does 60086 run?
On Windows, 60086 runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam updates it for you.
Is 60086 online, and how reliable is it?
Currently offline, 60086 was last seen 29 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is 60086 located?
No region is published by 60086. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 202.189.22.33:28015.
How to join
How do I join 60086?
To connect directly, open Rust's console with F1 and type client.connect 202.189.22.33:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.