Rust PopulationField survey · Rust servers
Observing 66,925 players 11,786 servers 3,511 with someone on 190 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,145ja1first seen 13 Sep 2026

[JP][PVE]天河の里|シーズン51.5|10/20-11/6

Online EA · ja1 203.10.99.221:28105 checked 8m ago

moddedoxidepve

Measurements

Players now
9/ 100
= 1 player
9% full
7-day average
7
peak 20
Rank
#1,145
top 5% · #117 in EA
Last wipe
9d ago
no schedule published
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0510152013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, top 21% in EA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
39
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

Coming wipes

7d 6h
Thu 5 Nov, 19:00 UTC
FW
18d 1h
Mon 16 Nov, 14:01 UTC
35d 6h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 19 OctThu 1 OctMon 21 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 22 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 14:01 UTC9d ago 21 – running 0
Thu 1 Oct, 17:38 UTC FW27d ago 59 halved by day 7 17.8 days 0
Mon 21 Sep, 14:24 UTC37d ago 36 halved by day 7 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [JP][PVE]天河の里|シーズン51.5|10/20-11/6 rank against other Rust servers?

[JP][PVE]天河の里|シーズン51.5|10/20-11/6 ranks #1,145 on seven-day player hours, #117 in Asia, and sits in the top 5% of all ranked servers.

How busy is [JP][PVE]天河の里|シーズン51.5|10/20-11/6?

The count reads 9 players on [JP][PVE]天河の里|シーズン51.5|10/20-11/6, which has 100 slots. Seven days of counting give an average of 7 players and a peak of 20. Look at the last 48 hours and 14:00 UTC stands out: it averaged 17 players.

Lists and tags

What do the server tags on [JP][PVE]天河の里|シーズン51.5|10/20-11/6 mean?

The game's server browser reads the tags [JP][PVE]天河の里|シーズン51.5|10/20-11/6 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts16 (Group limit): The team limit is 16; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $rja1 (Region code): Region code: ja1; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EA (East Asia): In the server browser it appears under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [JP][PVE]天河の里|シーズン51.5|10/20-11/6?

On Rust Population, [JP][PVE]天河の里|シーズン51.5|10/20-11/6 is filed under these lists: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on [JP][PVE]天河の里|シーズン51.5|10/20-11/6?

The busiest point of its recent wipes averaged 39 players. Peak came 22 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 7 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on [JP][PVE]天河の里|シーズン51.5|10/20-11/6?

[JP][PVE]天河の里|シーズン51.5|10/20-11/6 follows a wipe rhythm of every 4 weeks on Monday at 14:01 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 9 days 22 hours ago the current world was made.

Settings

Which map does [JP][PVE]天河の里|シーズン51.5|10/20-11/6 run?

The map on [JP][PVE]天河の里|シーズン51.5|10/20-11/6 is procedural, made by the game at size 4,500 from seed 6738. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Village of Tenga.

What are the rules and settings on [JP][PVE]天河の里|シーズン51.5|10/20-11/6?

Nothing in [JP][PVE]天河の里|シーズン51.5|10/20-11/6's name says how gather works. Up to 16 players can team together. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does [JP][PVE]天河の里|シーズン51.5|10/20-11/6 run?

On Windows, [JP][PVE]天河の里|シーズン51.5|10/20-11/6 runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does [JP][PVE]天河の里|シーズン51.5|10/20-11/6 run smoothly?

The last 48 hours saw an average of 122 server fps, with 88 as the lowest. The entity count reached 163,715: buildings, deployables and all other objects. Memory use peaked at 5,019 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [JP][PVE]天河の里|シーズン51.5|10/20-11/6 online, and how reliable is it?

You will find [JP][PVE]天河の里|シーズン51.5|10/20-11/6 online now. The uptime it reports suggests a restart roughly 2 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is [JP][PVE]天河の里|シーズン51.5|10/20-11/6 located?

The region code [JP][PVE]天河の里|シーズン51.5|10/20-11/6 gives is ja1, and its EA tag places it in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 203.10.99.221:28105.

Getting in

How do I join [JP][PVE]天河の里|シーズン51.5|10/20-11/6?

Either enter client.connect 203.10.99.221:28105 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/tenganosato.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$rja1,v2635,EA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts16
Group limit The team limit is 16.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$rja1
Region code Region code: ja1.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.