Rust PopulationField survey · Rust servers
Observing 76,222 players 11,781 servers 3,531 with someone on 245 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,001habitat unknownfirst seen 13 Sep 2026

[EU] Vexor - Build | Creative | For Builders. By Builders

Online 203.16.163.196:26026 checked 6m ago

moddedoxide

Measurements

Players now
0/ 75
0% full
7-day average
0
peak 2
Rank
#7,001
top 31%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:12 UTC26d ago 1 – running 0
Fri 2 Oct, 15:34 UTC27d ago 3 – 1 days 0
Wed 30 Sep, 01:56 UTC29d ago 3 halved by day 1 2.6 days 1
Tue 29 Sep, 12:15 UTC30d ago 4 – 0.6 days 2
Sun 27 Sep, 20:21 UTC32d ago 4 – 1.7 days 0
Fri 25 Sep, 18:09 UTC34d ago 1 held half 2.1 days 0
Thu 17 Sep, 01:57 UTC42d ago 2 halved by day 2 8.7 days 1
Wed 16 Sep, 14:04 UTC43d ago 2 – 0.5 days 0
Tue 15 Sep, 21:42 UTC44d ago 2 – 0.7 days 0
Sun 13 Sep, 20:49 UTC46d ago 1 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EU] Vexor - Build | Creative | For Builders. By Builders rank against other Rust servers?

The last seven days of player hours place [EU] Vexor - Build | Creative | For Builders. By Builders at #7,001, within the top 31% of all ranked servers.

How busy is [EU] Vexor - Build | Creative | For Builders. By Builders?

[EU] Vexor - Build | Creative | For Builders. By Builders holds 0 players at the moment, out of 75 slots. Seven days of counting give an average of 0 players and a peak of 2. The busiest hour in the last 48 was 09:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on [EU] Vexor - Build | Creative | For Builders. By Builders mean?

What the game's server browser reads from [EU] Vexor - Build | Creative | For Builders. By Builders is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): The server has 75 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^c (Creative): A sandbox: build what you like and skip the gathering; ^k (Build server): A place to design and practise bases; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [EU] Vexor - Build | Creative | For Builders. By Builders?

[EU] Vexor - Build | Creative | For Builders. By Builders appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on [EU] Vexor - Build | Creative | For Builders. By Builders?

The busiest point of its recent wipes averaged 2 players. Peak came 24 hours into the latest wipe. Half that peak held until the next wipe in 50% of its recent wipes. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on [EU] Vexor - Build | Creative | For Builders. By Builders?

Irregular times are when [EU] Vexor - Build | Creative | For Builders. By Builders wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 6 hours ago the current world was made.

Settings

Which map does [EU] Vexor - Build | Creative | For Builders. By Builders run?

[EU] Vexor - Build | Creative | For Builders. By Builders uses a map the game generates, procedural, at size 4,000 with seed 1. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on [EU] Vexor - Build | Creative | For Builders. By Builders?

Nothing in [EU] Vexor - Build | Creative | For Builders. By Builders's name says how gather works. Eight players per group is the default, and it applies here. You get build & creative here, building in a sandbox, with nothing to gather. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does [EU] Vexor - Build | Creative | For Builders. By Builders run?

On Linux, [EU] Vexor - Build | Creative | For Builders. By Builders runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does [EU] Vexor - Build | Creative | For Builders. By Builders run smoothly?

It ran at 256 server fps on average over the last 48 hours, and never went below 251. Entities peaked at 12,032, including buildings, deployables and everything else. Memory use peaked at 3,066 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [EU] Vexor - Build | Creative | For Builders. By Builders online, and how reliable is it?

You will find [EU] Vexor - Build | Creative | For Builders. By Builders online now. Judging by the uptime it reports, the last restart was about 19 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [EU] Vexor - Build | Creative | For Builders. By Builders located?

No region tag comes from [EU] Vexor - Build | Creative | For Builders. By Builders, but the name points to Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 203.16.163.196:26026 is where it lives.

How to join

How do I join [EU] Vexor - Build | Creative | For Builders. By Builders?

To connect directly, open Rust's console with F1 and type client.connect 203.16.163.196:26026; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^c,^k,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players The server has 75 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Gameplay

^c
Creative A sandbox: build what you like and skip the gathering.
^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.