Rust PopulationField survey · Rust servers
Observing 30,176 players 11,635 servers 2,756 with someone on 70 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,351EUfirst seen 13 Sep 2026

WEREWOLF GAMING.CO Test Server

Offline EU 205.178.168.144:28011 checked 15h ago

trio biweekly wipes vanillamoddedoxide

Measurements

Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,351
top 69% · #2567 in EU
Last wipe
14d ago
biweekly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123417:0021:0001:0005:0009:0013:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304017:0021:0001:0005:0009:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU, and #522 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

0.6 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 13h
Thu 5 Nov, 19:00 UTC
FW
13d 4h
Wed 11 Nov, 09:26 UTC
27d 4h
Wed 25 Nov, 09:26 UTC
35d 13h
Thu 3 Dec, 19:00 UTC
FW
41d 4h
Wed 9 Dec, 09:26 UTC

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctTue 13 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 09:26 UTC14d ago 1 – running 0
Tue 13 Oct, 19:45 UTC15d ago 4 – 0.6 days 0
Tue 13 Oct, 09:29 UTC15d ago 4 – 0.4 days 0
Mon 12 Oct, 19:25 UTC16d ago 4 – 0.6 days 1
Mon 12 Oct, 10:05 UTC16d ago 4 – 0.4 days 0
Fri 9 Oct, 11:55 UTC19d ago 2 held half 2.9 days 0
Tue 6 Oct, 14:06 UTC22d ago 2 – 2.9 days 0
Fri 25 Sep, 12:54 UTC33d ago – – 11.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does WEREWOLF GAMING.CO Test Server rank against other Rust servers?

Seven-day player hours put WEREWOLF GAMING.CO Test Server at #15,351, or #2,567 in Europe, inside the top 69% of all ranked servers. It places #522 among servers of the trio kind.

How busy is WEREWOLF GAMING.CO Test Server?

At this count WEREWOLF GAMING.CO Test Server is offline, with its last sighting 15 hours ago. We counted 0 players on average across the past week.

Tags

What do the server tags on WEREWOLF GAMING.CO Test Server mean?

The game's server browser reads the tags WEREWOLF GAMING.CO Test Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts3 (Group limit): The team limit is 3; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs WEREWOLF GAMING.CO Test Server?

A werwolfrust.com hostname comes from WEREWOLF GAMING.CO Test Server and from 19 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include WEREWOLF GAMING.CO Test Server?

WEREWOLF GAMING.CO Test Server appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and Trio Rust servers. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks.

Wipe schedule

What does wipe day look like on WEREWOLF GAMING.CO Test Server?

Across its recent wipes the busiest crowds averaged 3 players. Peak came 11 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on WEREWOLF GAMING.CO Test Server?

Its tag sets the prediction: too few of WEREWOLF GAMING.CO Test Server's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 14 days 19 hours ago. A wipe every two weeks is what the tags publish.

Map and rules

Which map does WEREWOLF GAMING.CO Test Server run?

The map on WEREWOLF GAMING.CO Test Server is custom. You can download its published map file from this page.

What are the rules and settings on WEREWOLF GAMING.CO Test Server?

The name tells you nothing about gather rates: WEREWOLF GAMING.CO Test Server states none. The cap on groups is 3 players (trio). This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does WEREWOLF GAMING.CO Test Server run?

The setup is Rust network protocol 2634 and build 167584 on Windows for WEREWOLF GAMING.CO Test Server. The protocol must match for you to join, and Steam updates it for you.

Does WEREWOLF GAMING.CO Test Server run smoothly?

The last 48 hours saw an average of 30 server fps, with 30 as the lowest. Entities peaked at 75,500, including buildings, deployables and everything else. Up to 3,001 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is WEREWOLF GAMING.CO Test Server online, and how reliable is it?

Offline at the moment, WEREWOLF GAMING.CO Test Server was last seen 15 hours ago. Judging by the uptime it reports, the last restart was about 19 hours ago. Over the last 7 full days, 54 of 168 hours were online, or 32%. It was first seen by Rust Population on 13 September 2026.

Where is WEREWOLF GAMING.CO Test Server located?

The EU tag is how WEREWOLF GAMING.CO Test Server places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 205.178.168.144:28011.

How to join

How do I join WEREWOLF GAMING.CO Test Server?

Either enter client.connect 205.178.168.144:28011 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://www.werewolfgaming.co/.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167584,ts3,rustmaps,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players 200 slots are available.
ts3
Group limit The team limit is 3.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.