Fallout | Staging | low Upkeep Cost
Online 206.172.48.75:28024 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 15:27 UTC33d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Fallout | Staging | low Upkeep Cost rank against other Rust servers?
The last seven days of player hours place Fallout | Staging | low Upkeep Cost at #5,063, within the top 23% of all ranked servers.
How busy is Fallout | Staging | low Upkeep Cost?
Of its 300 slots, Fallout | Staging | low Upkeep Cost is using 1 right now. Averaged over seven days, it drew 0 players and reached a peak of 3. In the last 48 hours the peak hour came at 14:00 UTC, averaging 1 players.
Tags
What do the server tags on Fallout | Staging | low Upkeep Cost mean?
What the game's server browser reads from Fallout | Staging | low Upkeep Cost is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): You can join up to 300 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs169438 (Build): This server runs game build 169438; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Fallout | Staging | low Upkeep Cost?
Fallout | Staging | low Upkeep Cost appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Fallout | Staging | low Upkeep Cost?
The busiest point of its recent wipes averaged 3 players. Peak came 20 hours into the latest wipe.
What is the wipe schedule on Fallout | Staging | low Upkeep Cost?
Once a month Fallout | Staging | low Upkeep Cost wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 33 days 21 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Fallout | Staging | low Upkeep Cost run?
A procedural map of size 5,500 from seed 1337, generated by the game, is in use on Fallout | Staging | low Upkeep Cost. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Fallout | Staging | low Upkeep Cost?
No gather rate appears in the name of Fallout | Staging | low Upkeep Cost. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Fallout | Staging | low Upkeep Cost run?
Rust network protocol 2635 and build 169438 on Windows is what Fallout | Staging | low Upkeep Cost uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Fallout | Staging | low Upkeep Cost run smoothly?
In the last 48 hours, it averaged 90 server fps, with a low of 46. Entities peaked at 186,000, including buildings, deployables and everything else. The highest memory usage was 2,792 MB. What players experience as lag comes from low fps and a rising entity count.
Is Fallout | Staging | low Upkeep Cost online, and how reliable is it?
Fallout | Staging | low Upkeep Cost is up and running at the moment. The uptime it reports suggests a restart roughly 10 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.
Where is Fallout | Staging | low Upkeep Cost located?
No region is published by Fallout | Staging | low Upkeep Cost. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 206.172.48.75:28024.
Getting in
How do I join Fallout | Staging | low Upkeep Cost?
To connect directly, open Rust's console with F1 and type client.connect 206.172.48.75:28024; or press Launch Rust on this page and Steam opens Rust and joins for you.