Dagobah Island | No Raids | XP | 50 Players
Online EU 207.180.234.46:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Dagobah Island | No Raids | XP | 50 Players rank against other Rust servers?
Dagobah Island | No Raids | XP | 50 Players ranks #15,323 on seven-day player hours, #2,559 in Europe, and sits in the top 69% of all ranked servers.
How busy is Dagobah Island | No Raids | XP | 50 Players?
Of its 50 slots, Dagobah Island | No Raids | XP | 50 Players is using 0 right now. A seven-day average of 0 players was counted here.
Tags
What do the server tags on Dagobah Island | No Raids | XP | 50 Players mean?
The game's server browser reads the tags Dagobah Island | No Raids | XP | 50 Players publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Dagobah Island | No Raids | XP | 50 Players?
On Rust Population, Dagobah Island | No Raids | XP | 50 Players is filed under these lists: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Dagobah Island | No Raids | XP | 50 Players?
Its rhythm cannot be told yet: too few of Dagobah Island | No Raids | XP | 50 Players's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 1 hours ago, that is how long the current world has stood.
Map and rules
Which map does Dagobah Island | No Raids | XP | 50 Players run?
A procedural map of size 5,000 from seed 14312931, generated by the game, is in use on Dagobah Island | No Raids | XP | 50 Players. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Dagobah Island | No Raids | XP | 50 Players?
Nothing in Dagobah Island | No Raids | XP | 50 Players's name says how gather works. The group limit is 8 players, which is the default. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Dagobah Island | No Raids | XP | 50 Players run?
On Linux, Dagobah Island | No Raids | XP | 50 Players runs Rust network protocol 2634 and build 166586. Your game needs the same protocol to join; Steam takes care of updating it.
Does Dagobah Island | No Raids | XP | 50 Players run smoothly?
In the last 48 hours, it averaged 23 server fps, with a low of 9. The entity count reached 153,729: buildings, deployables and all other objects. Memory use peaked at 4,812 MB. Players feel lag when fps is low and the entity count climbs.
Is Dagobah Island | No Raids | XP | 50 Players online, and how reliable is it?
Right now, Dagobah Island | No Raids | XP | 50 Players is online. The uptime it reports suggests a restart roughly 5 days 4 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 2 October 2026.
Where is Dagobah Island | No Raids | XP | 50 Players located?
With its EU tag, Dagobah Island | No Raids | XP | 50 Players places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 207.180.234.46:28015 is where it lives.
How to join
How do I join Dagobah Island | No Raids | XP | 50 Players?
Either enter client.connect 207.180.234.46:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.