WaterWorld Six
Offline NA 209.126.2.184:28078 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:52 UTC FW27d ago | 1 | – | running | 0 |
| Sun 20 Sep, 05:00 UTC39d ago | 2 | halved by day 8 | 11.7 days | 0 |
| Sat 19 Sep, 15:54 UTC39d ago | 2 | – | 0.5 days | 0 |
| Tue 15 Sep, 20:08 UTC43d ago | 2 | held half | 3.8 days | 0 |
| Mon 14 Sep, 04:07 UTC45d ago | 2 | – | 1.7 days | 1 |
| Sun 13 Sep, 16:00 UTC45d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does WaterWorld Six rank against other Rust servers?
On player hours over the last seven days WaterWorld Six is #15,335, #1,509 in North America, placing it in the top 69% of ranked servers.
How busy is WaterWorld Six?
We have no live count for WaterWorld Six right now. It was last seen 46 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on WaterWorld Six mean?
The game's server browser reads the tags WaterWorld Six publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp250 (Max players): The server has 250 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include WaterWorld Six?
WaterWorld Six appears among the Rust Population lists that follow: Rust tutorial servers, Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on WaterWorld Six?
Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 31 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 8 when it did not hold.
What is the wipe schedule on WaterWorld Six?
The force wipe is the only wipe WaterWorld Six takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 11 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Settings
What are the rules and settings on WaterWorld Six?
The name tells you nothing about gather rates: WaterWorld Six states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does WaterWorld Six run?
The setup is Rust network protocol 2635 and build 168909 on Linux for WaterWorld Six. The protocol must match for you to join, and Steam updates it for you.
Is WaterWorld Six online, and how reliable is it?
We last saw WaterWorld Six 46 hours ago, and it is offline now. Over the last 7 full days, 132 of 168 hours were online, or 79%. It was first seen by Rust Population on 13 September 2026.
Where is WaterWorld Six located?
The NA tag is how WaterWorld Six places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 209.126.2.184:28078.
Getting in
How do I join WaterWorld Six?
Either enter client.connect 209.126.2.184:28078 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.