Rust PopulationField survey · Rust servers
Observing 52,558 players 11,680 servers 3,201 with someone on 137 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,335NAfirst seen 13 Sep 2026

WaterWorld Six

Offline NA 209.126.2.184:28078 checked 1d ago

monthly wipes moddedcarbon

Measurements

Players now
0/ 250
0% full
7-day average
0
peak –
Rank
#15,335
top 69% · #1509 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123410:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

1.7 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 8

Coming wipes

7d 9h
Thu 5 Nov, 19:00 UTC
FW
35d 9h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctSun 20 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:52 UTC FW27d ago 1 – running 0
Sun 20 Sep, 05:00 UTC39d ago 2 halved by day 8 11.7 days 0
Sat 19 Sep, 15:54 UTC39d ago 2 – 0.5 days 0
Tue 15 Sep, 20:08 UTC43d ago 2 held half 3.8 days 0
Mon 14 Sep, 04:07 UTC45d ago 2 – 1.7 days 1
Sun 13 Sep, 16:00 UTC45d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does WaterWorld Six rank against other Rust servers?

On player hours over the last seven days WaterWorld Six is #15,335, #1,509 in North America, placing it in the top 69% of ranked servers.

How busy is WaterWorld Six?

We have no live count for WaterWorld Six right now. It was last seen 46 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on WaterWorld Six mean?

The game's server browser reads the tags WaterWorld Six publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp250 (Max players): The server has 250 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include WaterWorld Six?

WaterWorld Six appears among the Rust Population lists that follow: Rust tutorial servers, Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe notes

What does wipe day look like on WaterWorld Six?

Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 31 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 8 when it did not hold.

What is the wipe schedule on WaterWorld Six?

The force wipe is the only wipe WaterWorld Six takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 11 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.

Settings

What are the rules and settings on WaterWorld Six?

The name tells you nothing about gather rates: WaterWorld Six states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does WaterWorld Six run?

The setup is Rust network protocol 2635 and build 168909 on Linux for WaterWorld Six. The protocol must match for you to join, and Steam updates it for you.

Is WaterWorld Six online, and how reliable is it?

We last saw WaterWorld Six 46 hours ago, and it is offline now. Over the last 7 full days, 132 of 168 hours were online, or 79%. It was first seen by Rust Population on 13 September 2026.

Where is WaterWorld Six located?

The NA tag is how WaterWorld Six places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 209.126.2.184:28078.

Getting in

How do I join WaterWorld Six?

Either enter client.connect 209.126.2.184:28078 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^m,NA,^t,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp250
Max players The server has 250 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a start here.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.