EU | AtomicHost Build Server
Online 212.105.147.238:25737 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:38 UTC21d ago | 2 | – | running | 0 |
| Mon 5 Oct, 00:00 UTC24d ago | 1 | halved by day 1 | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does EU | AtomicHost Build Server rank against other Rust servers?
The last seven days of player hours place EU | AtomicHost Build Server at #15,310, within the top 69% of all ranked servers.
How busy is EU | AtomicHost Build Server?
Of its 150 slots, EU | AtomicHost Build Server is using 0 right now. A seven-day average of 0 players was counted here.
Tags
What do the server tags on EU | AtomicHost Build Server mean?
What the game's server browser reads from EU | AtomicHost Build Server is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp150 (Max players): 150 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include EU | AtomicHost Build Server?
On Rust Population, EU | AtomicHost Build Server is filed under these lists: Rust servers in Europe, Modded Rust servers, counted and Build and creative servers. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on EU | AtomicHost Build Server?
The busiest point of its recent wipes averaged 2 players. Peak came 2 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 1.
What is the wipe schedule on EU | AtomicHost Build Server?
The record holds too few of EU | AtomicHost Build Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 20 days 21 hours ago.
Settings
Which map does EU | AtomicHost Build Server run?
EU | AtomicHost Build Server uses a map the game generates, procedural, at size 6,000 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on EU | AtomicHost Build Server?
Nothing in EU | AtomicHost Build Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does EU | AtomicHost Build Server run?
On Linux, EU | AtomicHost Build Server runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does EU | AtomicHost Build Server run smoothly?
In the last 48 hours, it averaged 230 server fps, with a low of 157. Up to 114,455 entities were present, counting buildings, deployables and everything else. Up to 3,600 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is EU | AtomicHost Build Server online, and how reliable is it?
You will find EU | AtomicHost Build Server online now. The uptime it reports suggests a restart roughly 25 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 4 October 2026.
Where is EU | AtomicHost Build Server located?
Nothing in the tags says where EU | AtomicHost Build Server is, but its name points to Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 212.105.147.238:25737.
Getting in
How do I join EU | AtomicHost Build Server?
Either enter client.connect 212.105.147.238:25737 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://atomichost.xyz/.