[RU] Z-RUST | VANILLA ZOMBIE | PVP
Online 212.19.9.222:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW27d ago | 8 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [RU] Z-RUST | VANILLA ZOMBIE | PVP rank against other Rust servers?
The last seven days of player hours place [RU] Z-RUST | VANILLA ZOMBIE | PVP at #2,021, within the top 9% of all ranked servers.
How busy is [RU] Z-RUST | VANILLA ZOMBIE | PVP?
[RU] Z-RUST | VANILLA ZOMBIE | PVP holds 0 players at the moment, out of 100 slots. Averaged over seven days, it drew 2 players and reached a peak of 6. The busiest hour in the last 48 was 19:00 UTC, when an average of 4 players were on.
Lists and tags
What do the server tags on [RU] Z-RUST | VANILLA ZOMBIE | PVP mean?
What the game's server browser reads from [RU] Z-RUST | VANILLA ZOMBIE | PVP is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [RU] Z-RUST | VANILLA ZOMBIE | PVP?
These Rust Population lists include [RU] Z-RUST | VANILLA ZOMBIE | PVP: Rust servers in Europe, Community servers, field-listed, Rust zombie and infected servers and Vanilla Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on [RU] Z-RUST | VANILLA ZOMBIE | PVP?
The busiest point of its recent wipes averaged 8 players. The crowd on the latest wipe peaked 19 hours in.
What is the wipe schedule on [RU] Z-RUST | VANILLA ZOMBIE | PVP?
The force wipe is the only wipe [RU] Z-RUST | VANILLA ZOMBIE | PVP takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 11 hours ago. In its tags a monthly wipe schedule is published.
Settings
Which map does [RU] Z-RUST | VANILLA ZOMBIE | PVP run?
[RU] Z-RUST | VANILLA ZOMBIE | PVP uses a map the game generates, procedural, at size 4,500 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [RU] Z-RUST | VANILLA ZOMBIE | PVP?
Nothing in [RU] Z-RUST | VANILLA ZOMBIE | PVP's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [RU] Z-RUST | VANILLA ZOMBIE | PVP run?
On Windows, [RU] Z-RUST | VANILLA ZOMBIE | PVP runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does [RU] Z-RUST | VANILLA ZOMBIE | PVP run smoothly?
The last 48 hours saw an average of 92 server fps, with 85 as the lowest. Up to 126,646 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,925 MB. Players feel lag when fps is low and the entity count climbs.
Is [RU] Z-RUST | VANILLA ZOMBIE | PVP online, and how reliable is it?
[RU] Z-RUST | VANILLA ZOMBIE | PVP is up and running at the moment. About 9 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is [RU] Z-RUST | VANILLA ZOMBIE | PVP located?
No region tag comes from [RU] Z-RUST | VANILLA ZOMBIE | PVP, but the name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 212.19.9.222:28015.
Getting in
How do I join [RU] Z-RUST | VANILLA ZOMBIE | PVP?
Either enter client.connect 212.19.9.222:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.