Magic World #1 - Long (Classic x1 | Vanilla)
Online EU 212.22.93.15:28024 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 07:01 UTC22d ago | 9 | – | running | 1 |
| Fri 2 Oct, 11:29 UTC26d ago | 13 | held half | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Magic World #1 - Long (Classic x1 | Vanilla) rank against other Rust servers?
Seven-day player hours put Magic World #1 - Long (Classic x1 | Vanilla) at #1,963, or #763 in Europe, inside the top 9% of all ranked servers.
How busy is Magic World #1 - Long (Classic x1 | Vanilla)?
Of its 300 slots, Magic World #1 - Long (Classic x1 | Vanilla) is using 0 right now. Averaged over seven days, it drew 2 players and reached a peak of 10. In the last 48 hours the peak hour came at 13:00 UTC, averaging 6 players.
Lists and tags
What do the server tags on Magic World #1 - Long (Classic x1 | Vanilla) mean?
The game's server browser reads the tags Magic World #1 - Long (Classic x1 | Vanilla) publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EU (Europe): Its place in the server browser is under Europe; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Magic World #1 - Long (Classic x1 | Vanilla)?
On Rust Population, Magic World #1 - Long (Classic x1 | Vanilla) is filed under these lists: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
Wipe notes
What does wipe day look like on Magic World #1 - Long (Classic x1 | Vanilla)?
Averaged over recent wipes, 11 players were counted at the busiest point. The crowd on the latest wipe peaked 12 hours in. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Magic World #1 - Long (Classic x1 | Vanilla)?
Once a month Magic World #1 - Long (Classic x1 | Vanilla) wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 22 days 15 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
Which map does Magic World #1 - Long (Classic x1 | Vanilla) run?
The map on Magic World #1 - Long (Classic x1 | Vanilla) is procedural, made by the game at size 4,500 from seed 1615018777. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Magic World #1 - Long (Classic x1 | Vanilla)?
You gather at 1x on Magic World #1 - Long (Classic x1 | Vanilla), to judge by the name. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Oxide plugins are in use here. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Magic World #1 - Long (Classic x1 | Vanilla) run?
On Windows, Magic World #1 - Long (Classic x1 | Vanilla) runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Magic World #1 - Long (Classic x1 | Vanilla) run smoothly?
The last 48 hours saw an average of 34 server fps, with 23 as the lowest. Up to 227,596 entities were present, counting buildings, deployables and everything else. Up to 5,317 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Magic World #1 - Long (Classic x1 | Vanilla) online, and how reliable is it?
Magic World #1 - Long (Classic x1 | Vanilla) is up and running at the moment. Judging by the uptime it reports, the last restart was about 20 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Magic World #1 - Long (Classic x1 | Vanilla) located?
By its EU tag, Magic World #1 - Long (Classic x1 | Vanilla) says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 212.22.93.15:28024.
Getting in
How do I join Magic World #1 - Long (Classic x1 | Vanilla)?
Either enter client.connect 212.22.93.15:28024 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://magic-world.gamestores.app.